BaseSpatialObserver.IEqualityComparer.Equals(Object, Object) Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Determines whether the specified objects are equal.
C++
virtual bool System.Collections.IEqualityComparer.Equals(System::Object ^ x, System::Object ^ y) = System::Collections::IEqualityComparer::Equals;
bool IEqualityComparer.Equals (object x, object y);
abstract member System.Collections.IEqualityComparer.Equals : obj * obj -> bool
override this.System.Collections.IEqualityComparer.Equals : obj * obj -> bool
Function Equals (x As Object, y As Object) As Boolean Implements IEqualityComparer.Equals
- x
- Object
- y
- Object
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |