Graphics.Dispose Method

Definition

Releases all resources used by this Graphics.

C#
public void Dispose();

Implements

Examples

The following code example is designed for use with Windows Forms, and it requires PaintEventArgs e, which is a parameter of the Paint event handler. The code performs the following actions:

  • Creates an Image from a graphics file SampImag.jpg in the example directory.

  • Creates a Graphics from the Image.

  • Alters the image by filling a rectangle within it.

  • Draws the Image to the screen.

  • Releases the created Graphics.

C#
private void FromImageImage1(PaintEventArgs e)
{
    // Create image.
    Image imageFile = Image.FromFile("SampImag.jpg");
             
    // Create graphics object for alteration.
    Graphics newGraphics = Graphics.FromImage(imageFile);
             
    // Alter image.
    newGraphics.FillRectangle(new SolidBrush(Color.Black), 100, 50, 100, 100);
             
    // Draw image to screen.
    e.Graphics.DrawImage(imageFile, new PointF(0.0F, 0.0F));
             
    // Release graphics object.
    newGraphics.Dispose();
}

Remarks

Calling Dispose allows the resources used by this Graphics to be reallocated for other purposes.

Applies to

Product Versions
.NET 8 (package-provided), 9 (package-provided), 10 (package-provided)
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0 (package-provided)
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10