AdvSimd.Arm64.Load3xVector128 Method

Definition

Overloads

Load3xVector128(UInt16*)

A64: LD1 { Vn.8H, Vn+1.8H, Vn+2.8H }, [Xn]

Load3xVector128(Single*)

A64: LD1 { Vn.4S, Vn+1.4S, Vn+2.4S }, [Xn]

Load3xVector128(UInt64*)

A64: LD1 { Vn.2D, Vn+1.2D, Vn+2.2D }, [Xn]

Load3xVector128(SByte*)

A64: LD1 { Vn.16B, Vn+1.16B, Vn+2.16B }, [Xn]

Load3xVector128(UInt32*)

A64: LD1 { Vn.4S, Vn+1.4S, Vn+2.4S }, [Xn]

Load3xVector128(Int32*)

A64: LD1 { Vn.4S, Vn+1.4S, Vn+2.4S }, [Xn]

Load3xVector128(Int16*)

A64: LD1 { Vn.8H, Vn+1.8H, Vn+2.8H }, [Xn]

Load3xVector128(Double*)

A64: LD1 { Vn.2D, Vn+1.2D, Vn+2.2D }, [Xn]

Load3xVector128(Int64*)

A64: LD1 { Vn.2D, Vn+1.2D, Vn+2.2D }, [Xn]

Load3xVector128(Byte*)

A64: LD1 { Vn.16B, Vn+1.16B, Vn+2.16B }, [Xn]

Load3xVector128(UInt16*)

A64: LD1 { Vn.8H, Vn+1.8H, Vn+2.8H }, [Xn]

C#
public static(System.Runtime.Intrinsics.Vector128<ushort> Value1, System.Runtime.Intrinsics.Vector128<ushort> Value2, System.Runtime.Intrinsics.Vector128<ushort> Value3) Load3xVector128(ushort* address);

Parameters

address
UInt16*

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Load3xVector128(Single*)

A64: LD1 { Vn.4S, Vn+1.4S, Vn+2.4S }, [Xn]

C#
public static(System.Runtime.Intrinsics.Vector128<float> Value1, System.Runtime.Intrinsics.Vector128<float> Value2, System.Runtime.Intrinsics.Vector128<float> Value3) Load3xVector128(float* address);

Parameters

address
Single*

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Load3xVector128(UInt64*)

A64: LD1 { Vn.2D, Vn+1.2D, Vn+2.2D }, [Xn]

C#
public static(System.Runtime.Intrinsics.Vector128<ulong> Value1, System.Runtime.Intrinsics.Vector128<ulong> Value2, System.Runtime.Intrinsics.Vector128<ulong> Value3) Load3xVector128(ulong* address);

Parameters

address
UInt64*

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Load3xVector128(SByte*)

A64: LD1 { Vn.16B, Vn+1.16B, Vn+2.16B }, [Xn]

C#
public static(System.Runtime.Intrinsics.Vector128<sbyte> Value1, System.Runtime.Intrinsics.Vector128<sbyte> Value2, System.Runtime.Intrinsics.Vector128<sbyte> Value3) Load3xVector128(sbyte* address);

Parameters

address
SByte*

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Load3xVector128(UInt32*)

A64: LD1 { Vn.4S, Vn+1.4S, Vn+2.4S }, [Xn]

C#
public static(System.Runtime.Intrinsics.Vector128<uint> Value1, System.Runtime.Intrinsics.Vector128<uint> Value2, System.Runtime.Intrinsics.Vector128<uint> Value3) Load3xVector128(uint* address);

Parameters

address
UInt32*

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Load3xVector128(Int32*)

A64: LD1 { Vn.4S, Vn+1.4S, Vn+2.4S }, [Xn]

C#
public static(System.Runtime.Intrinsics.Vector128<int> Value1, System.Runtime.Intrinsics.Vector128<int> Value2, System.Runtime.Intrinsics.Vector128<int> Value3) Load3xVector128(int* address);

Parameters

address
Int32*

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Load3xVector128(Int16*)

A64: LD1 { Vn.8H, Vn+1.8H, Vn+2.8H }, [Xn]

C#
public static(System.Runtime.Intrinsics.Vector128<short> Value1, System.Runtime.Intrinsics.Vector128<short> Value2, System.Runtime.Intrinsics.Vector128<short> Value3) Load3xVector128(short* address);

Parameters

address
Int16*

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Load3xVector128(Double*)

A64: LD1 { Vn.2D, Vn+1.2D, Vn+2.2D }, [Xn]

C#
public static(System.Runtime.Intrinsics.Vector128<double> Value1, System.Runtime.Intrinsics.Vector128<double> Value2, System.Runtime.Intrinsics.Vector128<double> Value3) Load3xVector128(double* address);

Parameters

address
Double*

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Load3xVector128(Int64*)

A64: LD1 { Vn.2D, Vn+1.2D, Vn+2.2D }, [Xn]

C#
public static(System.Runtime.Intrinsics.Vector128<long> Value1, System.Runtime.Intrinsics.Vector128<long> Value2, System.Runtime.Intrinsics.Vector128<long> Value3) Load3xVector128(long* address);

Parameters

address
Int64*

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10

Load3xVector128(Byte*)

A64: LD1 { Vn.16B, Vn+1.16B, Vn+2.16B }, [Xn]

C#
public static(System.Runtime.Intrinsics.Vector128<byte> Value1, System.Runtime.Intrinsics.Vector128<byte> Value2, System.Runtime.Intrinsics.Vector128<byte> Value3) Load3xVector128(byte* address);

Parameters

address
Byte*

Returns

Applies to

.NET 10 and .NET 9
Product Versions
.NET 9, 10