Vector3D.Explicit Operator

Definition

Converts a Vector3D structure into a Point3D structure or a Size3D.

Overloads

Explicit(Vector3D to Point3D)

Converts a Vector3D structure into a Point3D structure.

Explicit(Vector3D to Size3D)

Converts a Vector3D structure into a Size3D.

Explicit(Vector3D to Point3D)

Converts a Vector3D structure into a Point3D structure.

C#
public static explicit operator System.Windows.Media.Media3D.Point3D(System.Windows.Media.Media3D.Vector3D vector);

Parameters

vector
Vector3D

The vector to convert.

Returns

The result of converting vector.

Applies to

.NET Framework 4.8.1 and other versions
Product Versions
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10

Explicit(Vector3D to Size3D)

Converts a Vector3D structure into a Size3D.

C#
public static explicit operator System.Windows.Media.Media3D.Size3D(System.Windows.Media.Media3D.Vector3D vector);

Parameters

vector
Vector3D

The vector to convert.

Returns

The result of converting vector.

Remarks

Because a Size3D structure cannot be negative, the absolute values of the X, Y and Z properties of the Vector3D structure are used.

Applies to

.NET Framework 4.8.1 and other versions
Product Versions
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10