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What's new in .NET MAUI for .NET 11

The focus of .NET Multi-platform App UI (.NET MAUI) in .NET 11 is to improve product quality. For information about what's new in each .NET MAUI in .NET 11 release, see the following release notes:

Important

Due to working with external dependencies, such as Xcode or Android SDK Tools, the .NET MAUI support policy differs from the .NET and .NET Core support policy. For more information, see .NET MAUI support policy.

In .NET 11, .NET MAUI ships as a .NET workload and multiple NuGet packages. The advantage of this approach is that it enables you to easily pin your projects to specific versions, while also enabling you to easily preview unreleased or experimental builds.

CoreCLR is the default runtime

Starting in .NET 11 Preview 4, CoreCLR is the default runtime on all .NET MAUI platforms for projects built with and targeting .NET 11. This unifies the runtime across .NET MAUI with benefits for debugging, profiling, Hot Reload, app size, and app performance. For a detailed overview of this transition, see the announcement blog post.

Controls

.NET MAUI in .NET 11 includes control enhancements and deprecations.

HybridWebView JS-to-.NET invocation

Starting in .NET 11 Preview 6, HybridWebView can use source-generated JSON metadata when JavaScript invokes .NET methods. Call SetInvokeJavaScriptTarget<T>(T target, JsonSerializerContext jsonSerializerContext) with a source-generated JsonSerializerContext to avoid reflection-based serialization, making JS-to-.NET invocation compatible with NativeAOT and full trimming. This overload depends on the HybridWebView source generator that's included with .NET MAUI; if analyzers are disabled or the direct call isn't intercepted, the overload throws. The legacy overload remains available, but is annotated as requiring unreferenced code and dynamic code. For more information, see GitHub PR #35626.

Material 3 on Android

In .NET 11 Preview 4, the Android handlers for several core controls use Material 3 styling and behaviors out of the box, bringing them in line with modern Android design and unlocking the Material 3 theming system:

Dark and light control samples for the Material 3 design system in .NET MAUI.

In .NET 11 Preview 5, the underlying Material 3 helper types (MauiMaterialEditText, MauiMaterialDatePicker, MauiMaterialPicker, MauiMaterialTimePicker, MauiMaterialTextView, MauiMaterialSearchBarTextInputLayout, MaterialActivityIndicator, and MauiMaterialContextThemeWrapper) are public so you can subclass them from your own handler customizations. For more information, see GitHub PR #35323 and Material 3.

BoxView Fill property

BoxView now exposes a Fill bindable property of type Brush, allowing it to be painted with any brush (including LinearGradientBrush and RadialGradientBrush) instead of just a solid color. When both Fill and Color are set, Fill takes priority; setting Fill back to null causes the BoxView to render using Color again. For more information, see Fill a BoxView with a brush and GitHub PR #31789.

<BoxView Opacity="0.5"
         WidthRequest="200"
         HeightRequest="100"
         HorizontalOptions="Center"
         VerticalOptions="Center">
    <BoxView.Fill>
        <LinearGradientBrush StartPoint="0,0" EndPoint="1,0">
            <GradientStop Color="Purple" Offset="0.0" />
            <GradientStop Color="Orange" Offset="0.5" />
            <GradientStop Color="Red" Offset="1.0" />
        </LinearGradientBrush>
    </BoxView.Fill>
</BoxView>

Screenshot of a BoxView painted with a linear gradient brush.

Or a RadialGradientBrush:

<BoxView Opacity="0.5"
         WidthRequest="200"
         HeightRequest="100"
         HorizontalOptions="Center"
         VerticalOptions="Center">
    <BoxView.Fill>
        <RadialGradientBrush Center="0.5,0.5" Radius="0.5">
            <GradientStop Color="Yellow" Offset="0.0" />
            <GradientStop Color="Green" Offset="1.0" />
        </RadialGradientBrush>
    </BoxView.Fill>
</BoxView>

Screenshot of a BoxView painted with a radial gradient brush.

LongPressGestureRecognizer

.NET 11 adds a built-in LongPressGestureRecognizer for handling long-press gestures. It supports a configurable press duration, a movement threshold to cancel the gesture if the user's finger moves too far, state tracking via GestureState, and command binding with Command and CommandParameter. For more information, see GitHub PR #33432.

<Image Source="dotnet_bot.png">
    <Image.GestureRecognizers>
        <LongPressGestureRecognizer Duration="500"
                                    LongPressed="OnLongPressed" />
    </Image.GestureRecognizers>
</Image>
void OnLongPressed(object sender, LongPressGestureRecognizerEventArgs e)
{
    if (e.State == GestureState.Completed)
    {
        // Handle completed long press
    }
}

Map

The Map control receives a significant set of enhancements in .NET 11 Preview 3:

Pin clustering

Enable pin clustering to group nearby pins at lower zoom levels. Set IsClusteringEnabled on the map and optionally assign a ClusteringIdentifier to each pin. Handle the ClusterClicked event to respond when a user taps a cluster.

<maps:Map IsClusteringEnabled="True"
          ClusterClicked="OnClusterClicked" />

Custom pin icons

Pins can now display a custom image instead of the default marker by setting the ImageSource property:

var pin = new Pin
{
    Label = "Custom pin",
    Location = new Location(47.6062, -122.3321),
    ImageSource = ImageSource.FromFile("custom_pin.png")
};

Custom JSON map styling (Android)

Apply a custom JSON style to the map on Android using the MapStyle property. This enables dark mode maps, hiding labels, or any styling supported by the Google Maps Styling API.

Map events and element properties

  • MapLongClicked — fires when the user long-presses on the map.
  • Circle, Polygon, and Polyline now raise click events (MapElementClick).
  • MapElement.IsVisible and MapElement.ZIndex — control element visibility and draw order.
  • Pin.ShowInfoWindow() / Pin.HideInfoWindow() — programmatically show or hide a pin's info window.
  • UserLocationChanged event and LastUserLocation property — track the user's location in real time.

Animated MoveToRegion and MapSpan.FromLocations

MoveToRegion now supports animated transitions, and the new MapSpan.FromLocations() factory method creates a span that encompasses a collection of locations.

For more information, see GitHub PRs #29101, #33831, #33950, #33982, #33985, #33792, #33799, #33991, and #33993.

In .NET 11 Preview 5, the Map control gains a Windows implementation backed by Azure Maps. To use it, call UseMapServiceToken(...) in MauiProgram.cs with an Azure Maps subscription key. The Windows implementation supports MoveToRegion, map types, traffic, scrolling, zooming, and standard pins; some platform-only features such as user location, custom pin info windows, and map elements/shapes aren't supported on Windows. For more information, see GitHub PR #34138.

BoxView Fill

Starting in .NET 11 Preview 5, BoxView exposes a Fill property of type Brush. This aligns BoxView with the other shape primitives and means gradients and other brushes can paint a BoxView without a custom handler. BackgroundColor still works as before. For more information, see GitHub PR #31789.

<BoxView HeightRequest="120" CornerRadius="12">
    <BoxView.Fill>
        <LinearGradientBrush StartPoint="0,0" EndPoint="1,1">
            <GradientStop Color="#512BD4" Offset="0.0" />
            <GradientStop Color="#0099CC" Offset="1.0" />
        </LinearGradientBrush>
    </BoxView.Fill>
</BoxView>

Windows CollectionView2 handler

Starting in .NET 11 Preview 6, Windows uses the CollectionView2 handler by default for CollectionView. If you need to temporarily use the previous Windows handler while validating an app, set UseWindowsCollectionView2Handler to false in your project file. For more information, see GitHub PR #34600.

<PropertyGroup>
  <UseWindowsCollectionView2Handler>false</UseWindowsCollectionView2Handler>
</PropertyGroup>

Android Shell handler

Starting in .NET 11 Preview 6, Android Shell apps use the handler-based Shell architecture by default. The new architecture reuses the same handler building blocks as other .NET MAUI navigation features, while the legacy ShellRenderer path remains available if you explicitly register it. For more information, see GitHub PR #34758.

Compatibility package removal

Starting in .NET 11 Preview 6, the optional Microsoft.Maui.Controls.Compatibility NuGet package is no longer built or shipped. Projects that explicitly referenced this package for Xamarin.Forms migration compatibility should migrate off it before moving to .NET 11. Apps that only reference Microsoft.Maui.Controls aren't affected. For more information, see GitHub PR #35870.

iOS and Mac Catalyst NavigationPage and TabbedPage handlers

Starting in .NET 11 Preview 7, NavigationPage and TabbedPage use NavigationViewHandler and TabbedViewHandler by default on iOS and Mac Catalyst, rather than the NavigationRenderer and TabbedRenderer compatibility renderers. This aligns Apple platforms with Android, Windows, and Tizen, which already used handlers. Neither change is gated behind a feature switch, so apps that use custom renderers or extensive navigation customizations should test against this preview. Both renderers remain available in the compatibility layer as a manual fallback.

For NavigationPage, the handler also aligns iOS and Mac Catalyst event timing with the other platforms. The Appearing event now occurs before the page is pushed, rather than after the page becomes visible, and pushing a page that was previously popped creates a new view controller instead of reusing the previous one. Use the NavigatedTo event rather than Appearing for work that assumes the page is on screen. ToolbarItem objects whose Order property is Secondary also move into an overflow menu in the navigation bar, rather than a toolbar at the bottom of the page. For more information, see NavigationPage on iOS and Mac Catalyst, Migrate iOS NavigationPage renderers, and GitHub PR #36109.

For TabbedPage, existing functionality is preserved, including tab titles, icons, and selection, the bar and tab color properties, the More tab, and the TranslucencyMode platform-specific. For more information, see TabbedPage on iOS and Mac Catalyst, Migrate iOS TabbedPage renderers, and GitHub PR #36507.

Shell route templates

Starting in .NET 11 Preview 7, a route that's registered with the Routing.RegisterRoute method can include path parameters, inspired by ASP.NET Core and Blazor routing. A route that contains one or more path parameters is known as a route template, and captured values are delivered to the destination page through the existing QueryProperty and IQueryAttributable mechanisms, without encoding every value as a query string.

Routing.RegisterRoute("trip/{tripId}", typeof(TripDetailPage));
await Shell.Current.GoToAsync("//routes/trip/SEA-204");

Templates support required, optional, defaulted, constrained, catch-all, and mixed segments. Route templates are additive, so routes that don't contain a path parameter are unaffected. Route templates currently require absolute navigation. For more information, see Route templates, the Shell route templates sample, and GitHub PR #35110.

Animation

Cancel animations with CancellationToken

Starting in .NET 11 Preview 5, the ViewExtensions animation methods (FadeToAsync, RotateToAsync, ScaleToAsync, TranslateToAsync, and the relative variants) accept an optional CancellationToken. Passing a token lets you cancel a specific awaited animation without calling CancelAnimations, which cancels every animation on the element. The non-Async variants (FadeTo, RotateTo, and so on) are now marked [Obsolete] in favor of the Async-suffixed equivalents. For more information, see GitHub PR #33372 and Basic animation.

Accessibility

Windows layout automation peers

Starting in .NET 11 Preview 6, Windows layout panels create MauiLayoutAutomationPeer instances and participate in UI Automation when they expose automation information, such as AutomationId, AutomationProperties.IsInAccessibleTree, SemanticProperties.Description, or SemanticProperties.Hint. This keeps purely structural layouts out of the screen reader tree while making intentionally accessible layouts discoverable. For more information, see GitHub PR #35597.

Back button accessibility label

Starting in .NET 11 Preview 5, you can set the accessibility label that screen readers (TalkBack, VoiceOver, Narrator) announce for the toolbar back button. NavigationPage defines a BackButtonAccessibilityLabel attached property, and BackButtonBehavior defines an AccessibilityLabel property for Shell apps. Both are independent of the visible back-button title, so you can keep the visible label short and still expose a descriptive spoken label. For more information, see GitHub PR #35011, NavigationPage, and Back button behavior.

Platform features

.NET MAUI's platform features have received some updates in .NET 11.

Passkeys

Starting in .NET 11 Preview 7, the Passkeys class in the Microsoft.Maui.Authentication namespace drives the native WebAuthn/FIDO2 ceremony through the platform authenticator, such as Face ID, Touch ID, Windows Hello, or an Android biometric prompt. Check Passkeys.IsSupported, then call Passkeys.CreateAsync to register a credential, or Passkeys.AssertAsync to sign in with an existing credential. The contract is standard WebAuthn options JSON in and standard WebAuthn response JSON out, so it interoperates with existing relying party server libraries, including the passkey support in ASP.NET Core Identity.

Passkeys are supported on Android 14 (API 34), iOS 16, Mac Catalyst 16, and Windows 10 version 1903 or later. The .NET 11 toolchain's minimum Mac Catalyst deployment target is 17, which is the effective floor for .NET 11 apps. The client performs no verification of its own. Challenge generation, and relying party ID, origin, attestation, and assertion validation, remain the responsibility of your server. Successful registration also requires platform trust configuration, such as Digital Asset Links on Android and Associated Domains on Apple platforms. For more information, see Passkeys, the Passkeys sample, and GitHub PR #36837.

Starting in .NET 11 Preview 7, the MediaPickerOptions.SaveToGallery property saves a captured photo or video to the device's gallery. The property defaults to false, and applies only to the CapturePhotoAsync and CaptureVideoAsync methods. It's supported on Android, iOS, and Mac Catalyst, and is ignored on Windows and Tizen. For more information, see Save captured media to the gallery and GitHub PR #34641.

Status bar theme

Starting in .NET 11 Preview 7, the Window.StatusBarTheme property controls the appearance of the operating system-drawn status bar icons on Android 6.0 (API 23) or later, and iOS, independently of the app theme. This is useful when edge-to-edge content places a light or dark surface behind the status bar. StatusBarTheme.Light indicates a light surface and displays dark icons, StatusBarTheme.Dark indicates a dark surface and displays light icons, and the default value of StatusBarTheme.Default follows the current app theme. For more information, see Set the status bar theme and GitHub PR #34903.

Windows AppInstance activation

Starting in .NET 11 Preview 7, Windows apps can handle AppInstance activations with the OnAppInstanceActivated lifecycle hook, which receives the initial activation as well as subsequent file, protocol, and redirected activations. Combined with AppInstance.FindOrRegisterForKey, this lets you make your app single-instanced by redirecting activations from other instances to the running instance, which also enables WebAuthenticator callbacks in single-instance apps. For more information, see Handle AppInstance activation and GitHub PR #36640.

Android MediaPicker result recovery

Starting in .NET 11 Preview 6, Android MediaPicker operations can recover results after the system picker or camera recreates the app process. Use GetRecoveredMediaPickerResultsAsync, WaitForRecoveredMediaPickerResultsAsync, ClearRecoveredMediaPickerResultAsync, and DiscardPendingMediaPickerOperationAsync to inspect, wait for, clear, or discard recovered results. Apps should persist their own workflow state before starting a picker or capture operation so recovered media can be matched to the right user action. For more information, see GitHub PR #35455.

Geolocation updates

Starting in .NET 11 Preview 6, GeolocationListeningRequest.MinimumDistance lets continuous location listeners filter updates by movement distance. On Android API 34 and later, geolocation results prefer mean sea level (MSL) altitude when available, report AltitudeReferenceSystem.Geoid, and use the matching MSL vertical accuracy. For more information, see GitHub PR #35784 and GitHub PR #35097.

MonochromeFile for Android adaptive icons

Starting in .NET 11 Preview 4, single-project app icons can declare a dedicated monochrome layer for Android themed icons via a new MonochromeFile attribute on MauiIcon. This lets your themed icon use a different glyph than the foreground layer, instead of being a tinted reuse of it. For more information, see GitHub PR #34569.

iOS PostNotifications permission

Permissions.PostNotifications is now implemented on iOS, providing a cross-platform API for requesting notification authorization. Previously this permission was only functional on Android. Use it to request authorization before scheduling local notifications on iOS. For more information, see GitHub PR #30132.

var status = await Permissions.RequestAsync<Permissions.PostNotifications>();
if (status == PermissionStatus.Granted)
{
    // Schedule notifications
}

Starting in .NET 11 Preview 6, the permissions API also exposes an IPermissions abstraction through Permissions.Current, which improves testability and extensibility for code that wraps permission checks. For more information, see GitHub PR #35987.

Trimmable CSS

.NET MAUI CSS support is now fully trimmable. If your app doesn't use CSS stylesheets, the CSS infrastructure is trimmed away during publish, reducing app size. No code changes are needed — the linker removes unused CSS types automatically. For more information, see GitHub PR #33160.

Visual State Manager

InvalidateStyle and InvalidateVisualStates

Two new APIs make it easier to reapply styles and visual states that have been mutated in place:

  • VisualElement.InvalidateStyle() — forces a control to reapply its current Style, picking up any property changes made directly on the style object.
  • VisualStateManager.InvalidateVisualStates(VisualElement) — reapplies the current visual state group setters, useful when visual state property values change at runtime.

These methods are especially useful for Hot Reload scenarios and dynamic UI updates where styles or visual states are modified without replacing the entire style object. For more information, see GitHub PR #34723.

// Mutate a style in place and force the control to pick up the change
var style = myButton.Style;
style.Setters.Add(new Setter { Property = Button.BackgroundColorProperty, Value = Colors.Red });
myButton.InvalidateStyle();

// Reapply visual states after changing a setter value
VisualStateManager.InvalidateVisualStates(myButton);

XAML

x:Code directive for inline C# in XAML

Starting in .NET 11 Preview 4, the XAML source generator supports an x:Code directive that lets you inline a small block of C# directly inside a XAML file. This makes it easier to keep view-local glue code next to the markup it serves without creating a code-behind partial just for a single helper. The EnablePreviewFeatures flag is required for this. For more information, see GitHub PR #34715.

<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
             xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
             x:Class="MyApp.MainPage">
    <x:Code><![CDATA[
        void OnButtonClicked(object sender, EventArgs e)
        {
            // inline C# method
        }
    ]]></x:Code>
    <Button Clicked="OnButtonClicked" Text="Click me" />
</ContentPage>

Compiled bindings inside DataTemplates

Starting in .NET 11 Preview 4, compiled bindings with explicit sources defined inside a DataTemplate now resolve correctly, fixing a regression that broke TapGestureRecognizer bindings inside CollectionView items in .NET 10. For more information, see GitHub PR #34447.

The XAML source generator now also:

  • Emits diagnostics when an x:DataType or binding is invalid. For more information, see GitHub PR #34078.
  • Correctly distinguishes static extension classes from enum types when resolving XAML markup. For more information, see GitHub PR #34446.

Implicit XAML namespace declarations

Starting in .NET 11, implicit XAML namespace declarations are enabled by default. XAML files no longer need the standard xmlns and xmlns:x declarations at the root element — the compiler injects them automatically. Existing explicit declarations still compile and can be used to disambiguate duplicate type names. For more information, see GitHub PR #33834.

Lazy ResourceDictionary

XAML Source Generation now registers resource dictionary entries as factories, inflating each resource on demand instead of eagerly loading everything at startup. This can yield up to an ~8× improvement in resource dictionary initialization time for apps with large dictionaries. The optimization is automatic when XAML source generation is enabled — no code changes are required. For more information, see GitHub PR #33826.

XAML Incremental Hot Reload

Starting in .NET 11 Preview 7, .NET MAUI includes a XAML Incremental Hot Reload engine. It uses a source generator and a MetadataUpdateHandler to generate patches for edits to existing x:Class-backed XAML pages and controls, and applies them to every live instance of the affected type. Therefore, pages that have already been instantiated can be updated without being recreated or navigated to again. Supported edits include changing properties and bindings, editing resources declared in a page or control, and adding, removing, or reordering child elements.

The engine is enabled by default for Debug builds, and is disabled by default for Release and publish builds. Because it applies updates through a MetadataUpdateHandler, XAML edits are applied by .NET Hot Reload hosts, including dotnet watch. For more information, see dotnet watch for Android and dotnet watch for iOS.

To opt out and continue to use the existing XAML Hot Reload engine, set the EnableMauiIncrementalHotReload MSBuild property to false:

<PropertyGroup>
    <EnableMauiIncrementalHotReload>false</EnableMauiIncrementalHotReload>
</PropertyGroup>

For more information, see Enable XAML Incremental Hot Reload and GitHub PRs #34338 and #37163.

AOT-safe compiled RelativeSource bindings

Starting in .NET 11 Preview 7, the XAML source generator compiles a binding that uses RelativeSource with a resolvable AncestorType into a trim-safe compiled binding, rather than a string-based binding path that relies on reflection and could lose bound members during trimming in NativeAOT and full-trimming builds.

<Button Command="{Binding Source={RelativeSource AncestorType={x:Type local:PeopleViewModel}},
                          Path=DeleteEmployeeCommand}" />

RelativeSource bindings that use Self or TemplatedParent continue to use the runtime binding path. For an x:Reference binding, the source generator resolves the referenced element's type and compiles against it, and falls back to the runtime binding path only when the binding path can't be compiled against that resolved type. An x:Reference name that can't be resolved in a name scope, like an AncestorType that can't be resolved, causes XAML compilation to fail. For more information, see Compile relative source ancestor bindings and GitHub PRs #34408 and #36905.

.NET for Android

.NET for Android in .NET 11 makes CoreCLR the default runtime for Release builds, and includes work to improve performance. For more information about .NET for Android in .NET 11, see the following release notes:

Minimum supported Android API

Starting in .NET 11 Preview 3, the minimum supported Android API level has been raised from 21 (Lollipop) to 24 (Nougat). This means that .NET MAUI apps in .NET 11 require Android 7.0 or higher.

If your project explicitly sets $(SupportedOSPlatformVersion) to a value lower than 24, you'll need to update it:

<PropertyGroup>
  <SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">24</SupportedOSPlatformVersion>
</PropertyGroup>

For more information, see Supported platforms.

Note

Android API levels 21, 22, and 23 are only supported when using the Mono runtime.

CoreCLR by Default

CoreCLR is now the default runtime for Release builds. This should improve compatibility with the rest of .NET as well as shorter startup times, with a reasonable increase to application size.

We are always working to improve performance and app size, but please file issues with stability or concerns by filing issues on GitHub.

dotnet run

We have enhanced the .NET CLI with Spectre.Console to prompt when a selection is needed for dotnet run.

So, for multi-targeted projects like .NET MAUI, it will:

  • Prompt for a $(TargetFramework)
  • Prompt for a device, emulator, simulator if there are more than one.

Console output of your application should appear directly in the terminal, and Ctrl+C will terminate the application.

GIF of dotnet run selections on Windows for Android

GIF of dotnet run selections on macOS for iOS

dotnet watch for Android

Starting in .NET 11 Preview 4, dotnet watch works for Android devices and emulators. After selecting a target framework and device, dotnet watch deploys your app and applies Hot Reload changes as you edit — no manual rebuild required.

GIF of dotnet watch on Windows for Android.

dotnet watch for iOS

Starting in .NET 11 Preview 4, several long-standing issues have been fixed to make dotnet watch usable end-to-end on a dotnet new maui project running in the iOS Simulator:

  • The Spectre.Console TFM picker no longer appears stuck because two readers were both calling Console.ReadKey(). Keys now flow through a single PhysicalConsole.KeyPressed event. For more information, see dotnet/sdk #53675.
  • Ctrl+C and Ctrl+R no longer surface a spurious WebSocketException/ObjectDisposedException when the WebSocket transport tears down. For more information, see dotnet/sdk #53648.
  • Hot Reload no longer deadlocks on iOS when UIKitSynchronizationContext is installed before the startup hook runs. For more information, see dotnet/sdk #54023.

GIF of dotnet watch on macOS for iOS.

Important

dotnet watch does not work for iOS projects unless <MtouchLink>None</MtouchLink> is set in the .csproj file. For more information, see dotnet/macios #25295.

Add the following to your project file:

<PropertyGroup>
  <MtouchLink>None</MtouchLink>
</PropertyGroup>

.NET for iOS

.NET 11 on iOS, tvOS, Mac Catalyst, and macOS supports the following platform versions:

  • iOS: 18.2
  • tvOS: 18.2
  • Mac Catalyst: 18.2
  • macOS: 15.2

For more information about .NET 11 on iOS, tvOS, Mac Catalyst, and macOS, see the following release notes:

For information about known issues, see Known issues in .NET 11.

Xcode 26.4

Starting in .NET 11 Preview 4, Xcode 26.4 Stable is the supported Xcode version, with refreshed bindings across UIKit, AVFoundation, WebKit, Metal, Photos, PassKit, CarPlay, AuthenticationServices, and more. For more information, see dotnet/macios #25005.

One Apple-side breaking change: HMError.QuotaExceeded was removed by Apple and is no longer available. For more information, see dotnet/macios #25024.

HTTP digest authentication

Starting in .NET 11 Preview 4, HTTP digest authentication is supported in NSUrlSessionHandler. For more information, see dotnet/macios #25180.

CoreCLR for Apple platforms

Starting in .NET 11 Preview 4, CoreCLR is the default runtime for .NET for iOS, Mac Catalyst, macOS, and tvOS. For more information, see CoreCLR is the default runtime and dotnet/macios #25050.

Preview 4 also includes a broad reliability and packaging pass across NSUrlSessionHandler, MSBuild, the linker, and runtime internals. For the complete list of changes, see the Preview 4 changelog.

Apple Intelligence APIs

Starting in .NET 11 Preview 5, the Apple Intelligence APIs are available from .NET for iOS, Mac Catalyst, macOS, and tvOS. These include the Foundation Models framework for on-device generative AI, Image Playground for system-provided image generation, Writing Tools entitlements, and the Translation framework. For more information, see dotnet/macios #25457 and the Preview 5 changelog.

See also