ID3D12PipelineLibrary::GetSerializedSize method (d3d12.h)
Returns the amount of memory required to serialize the current contents of the database.
C++
SIZE_T GetSerializedSize();
Type: SIZE_T
This method returns a SIZE_T object, containing the size required in bytes.
Refer to the remarks and examples for CreatePipelineLibrary.
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3d12.lib |
DLL | D3d12.dll |