D3D12_RT_FORMAT_ARRAY structure (d3d12.h)
Wraps an array of render target formats.
C++
struct D3D12_RT_FORMAT_ARRAY {
DXGI_FORMAT RTFormats[8];
UINT NumRenderTargets;
};
RTFormats[8]
Specifies a fixed-size array of DXGI_FORMAT values that define the format of up to 8 render targets.
NumRenderTargets
Specifies the number of render target formats stored in the array.
This structure is primarily intended to be used when creating pipeline state stream descriptions that contain multiple contiguous render target format descriptions.
Requirement | Value |
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Header | d3d12.h |