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Variables represent storage locations. Every variable has a type that determines what values can be stored in the variable. C# is a type-safe language, and the C# compiler guarantees that values stored in variables are always of the appropriate type. The value of a variable can be changed through assignment or through use of the ++
and --
operators.
A variable shall be definitely assigned (§9.4) before its value can be obtained.
As described in the following subclauses, variables are either initially assigned or initially unassigned. An initially assigned variable has a well-defined initial value and is always considered definitely assigned. An initially unassigned variable has no initial value. For an initially unassigned variable to be considered definitely assigned at a certain location, an assignment to the variable shall occur in every possible execution path leading to that location.
C# defines eight categories of variables: static variables, instance variables, array elements, value parameters, input parameters, reference parameters, output parameters, and local variables. The subclauses that follow describe each of these categories.
Example: In the following code
C#
class A { public static int x; int y; void F(int[] v, int a, ref int b, out int c, in int d) { int i = 1; c = a + b++ + d; } }
x
is a static variable,y
is an instance variable,v[0]
is an array element,a
is a value parameter,b
is a reference parameter,c
is an output parameter,d
is an input parameter, andi
is a local variable. end example
A field declared with the static
modifier is a static variable. A static variable comes into existence before execution of the static
constructor (§15.12) for its containing type, and ceases to exist when the associated application domain ceases to exist.
The initial value of a static variable is the default value (§9.3) of the variable’s type.
For the purposes of definite-assignment checking, a static variable is considered initially assigned.
A field declared without the static
modifier is an instance variable.
An instance variable of a class comes into existence when a new instance of that class is created, and ceases to exist when there are no references to that instance and the instance’s finalizer (if any) has executed.
The initial value of an instance variable of a class is the default value (§9.3) of the variable’s type.
For the purpose of definite-assignment checking, an instance variable of a class is considered initially assigned.
An instance variable of a struct has exactly the same lifetime as the struct variable to which it belongs. In other words, when a variable of a struct type comes into existence or ceases to exist, so too do the instance variables of the struct.
The initial assignment state of an instance variable of a struct is the same as that of the containing struct
variable. In other words, when a struct variable is considered initially assigned, so too are its instance variables, and when a struct variable is considered initially unassigned, its instance variables are likewise unassigned.
The elements of an array come into existence when an array instance is created, and cease to exist when there are no references to that array instance.
The initial value of each of the elements of an array is the default value (§9.3) of the type of the array elements.
For the purpose of definite-assignment checking, an array element is considered initially assigned.
A value parameter comes into existence upon invocation of the function member (method, instance constructor, accessor, or operator) or anonymous function to which the parameter belongs, and is initialized with the value of the argument given in the invocation. A value parameter normally ceases to exist when execution of the function body completes. However, if the value parameter is captured by an anonymous function (§12.19.6.2), its lifetime extends at least until the delegate or expression tree created from that anonymous function is eligible for garbage collection.
For the purpose of definite-assignment checking, a value parameter is considered initially assigned.
Value parameters are discussed further in §15.6.2.2.
A reference parameter is a reference variable (§9.7) which comes into existence upon invocation of the function member, delegate, anonymous function, or local function and its referent is initialized to the variable given as the argument in that invocation. A reference parameter ceases to exist when execution of the function body completes. Unlike value parameters a reference parameter shall not be captured (§9.7.2.9).
The following definite-assignment rules apply to reference parameters.
Note: The rules for output parameters are different, and are described in (§9.2.7). end note
Reference parameters are discussed further in §15.6.2.3.3.
An output parameter is a reference variable (§9.7) which comes into existence upon invocation of the function member, delegate, anonymous function, or local function and its referent is initialized to the variable given as the argument in that invocation. An output parameter ceases to exist when execution of the function body completes. Unlike value parameters an output parameter shall not be captured (§9.7.2.9).
The following definite-assignment rules apply to output parameters.
Note: The rules for reference parameters are different, and are described in (§9.2.6). end note
Output parameters are discussed further in §15.6.2.3.4.
An input parameter is a reference variable (§9.7) which comes into existence upon invocation of the function member, delegate, anonymous function, or local function and its referent is initialized to the variable_reference given as the argument in that invocation. An input parameter ceases to exist when execution of the function body completes. Unlike value parameters an input parameter shall not be captured (§9.7.2.9).
The following definite assignment rules apply to input parameters.
Input parameters are discussed further in §15.6.2.3.2.
A local variable is declared by a local_variable_declaration, declaration_expression, foreach_statement, or specific_catch_clause of a try_statement. A local variable can also be declared by certain kinds of patterns (§11). For a foreach_statement, the local variable is an iteration variable (§13.9.5). For a specific_catch_clause, the local variable is an exception variable (§13.11). A local variable declared by a foreach_statement or specific_catch_clause is considered initially assigned.
A local_variable_declaration can occur in a block, a for_statement, a switch_block, or a using_statement. A declaration_expression can occur as an out
argument_value, and as a tuple_element that is the target of a deconstructing assignment (§12.21.2).
The lifetime of a local variable is the portion of program execution during which storage is guaranteed to be reserved for it. This lifetime extends from entry into the scope with which it is associated, at least until execution of that scope ends in some way. (Entering an enclosed block, calling a method, or yielding a value from an iterator block suspends, but does not end, execution of the current scope.) If the local variable is captured by an anonymous function (§12.19.6.2), its lifetime extends at least until the delegate or expression tree created from the anonymous function, along with any other objects that come to reference the captured variable, are eligible for garbage collection. If the parent scope is entered recursively or iteratively, a new instance of the local variable is created each time, and its initializer, if any, is evaluated each time.
Note: A local variable is instantiated each time its scope is entered. This behavior is visible to user code containing anonymous methods. end note
Note: The lifetime of an iteration variable (§13.9.5) declared by a foreach_statement is a single iteration of that statement. Each iteration creates a new variable. end note
Note: The actual lifetime of a local variable is implementation-dependent. For example, a compiler might statically determine that a local variable in a block is only used for a small portion of that block. Using this analysis, a compiler could generate code that results in the variable’s storage having a shorter lifetime than its containing block.
The storage referred to by a local reference variable is reclaimed independently of the lifetime of that local reference variable (§7.9).
end note
A local variable introduced by a local_variable_declaration or declaration_expression is not automatically initialized and thus has no default value. Such a local variable is considered initially unassigned.
Note: A local_variable_declaration that includes an initializer is still initially unassigned. Execution of the declaration behaves exactly like an assignment to the variable (§9.4.4.5). Using a variable before its initializer has been executed; e.g., within the initializer expression itself or by using a goto_statement which bypasses the initializer; is a compile-time error:
C#
goto L; int x = 1; // never executed L: x += 1; // error: x not definitely assigned
Within the scope of a local variable, it is a compile-time error to refer to that local variable in a textual position that precedes its declarator.
end note
A discard is a local variable that has no name. A discard is introduced by a declaration expression (§12.17) with the identifier _
; and is either implicitly typed (_
or var _
) or explicitly typed (T _
).
Note:
_
is a valid identifier in many forms of declarations. end note
Because a discard has no name, the only reference to the variable it represents is the expression that introduces it.
Note: A discard can however be passed as an output argument, allowing the corresponding output parameter to denote its associated storage location. end note
A discard is not initially assigned, so it is always an error to access its value.
Example:
C#
_ = "Hello".Length; (int, int, int) M(out int i1, out int i2, out int i3) { ... } (int _, var _, _) = M(out int _, out var _, out _);
The example assumes that there is no declaration of the name
_
in scope.The assignment to
_
shows a simple pattern for ignoring the result of an expression. The call ofM
shows the different forms of discards available in tuples and as output parameters.end example
The following categories of variables are automatically initialized to their default values:
The default value of a variable depends on the type of the variable and is determined as follows:
null
.Note: Initialization to default values is typically done by having the memory manager or garbage collector initialize memory to all-bits-zero before it is allocated for use. For this reason, it is convenient to use all-bits-zero to represent the null reference. end note
At a given location in the executable code of a function member or an anonymous function, a variable is said to be definitely assigned if a compiler can prove, by a particular static flow analysis (§9.4.4), that the variable has been automatically initialized or has been the target of at least one assignment.
Note: Informally stated, the rules of definite assignment are:
- An initially assigned variable (§9.4.2) is always considered definitely assigned.
- An initially unassigned variable (§9.4.3) is considered definitely assigned at a given location if all possible execution paths leading to that location contain at least one of the following:
- A simple assignment (§12.21.2) in which the variable is the left operand.
- An invocation expression (§12.8.10) or object creation expression (§12.8.17.2) that passes the variable as an output parameter.
- For a local variable, a local variable declaration for the variable (§13.6.2) that includes a variable initializer.
The formal specification underlying the above informal rules is described in §9.4.2, §9.4.3, and §9.4.4.
end note
The definite-assignment states of instance variables of a struct_type variable are tracked individually as well as collectively. In additional to the rules described in §9.4.2, §9.4.3, and §9.4.4, the following rules apply to struct_type variables and their instance variables:
Definite assignment is a requirement in the following contexts:
A variable shall be definitely assigned at each location where its value is obtained.
Note: This ensures that undefined values never occur. end note
The occurrence of a variable in an expression is considered to obtain the value of the variable, except when
A variable shall be definitely assigned at each location where it is passed as a reference parameter.
Note: This ensures that the function member being invoked can consider the reference parameter initially assigned. end note
A variable shall be definitely assigned at each location where it is passed as an input parameter.
Note: This ensures that the function member being invoked can consider the input parameter initially assigned. end note
All output parameters of a function member shall be definitely assigned at each location where the function member returns (through a return statement or through execution reaching the end of the function member body).
Note: This ensures that function members do not return undefined values in output parameters, thus enabling a compiler to consider a function member invocation that takes a variable as an output parameter equivalent to an assignment to the variable. end note
The this
variable of a struct_type instance constructor shall be definitely assigned at each location where that instance constructor returns.
The following categories of variables are classified as initially assigned:
catch
clause or a foreach
statement.The following categories of variables are classified as initially unassigned:
this
variable of struct instance constructors without a constructor initializer.catch
clause or a foreach
statement.In order to determine that each used variable is definitely assigned, a compiler shall use a process that is equivalent to the one described in this subclause.
The body of a function member may declare one or more initially unassigned variables. For each initially unassigned variable v, a compiler shall determine a definite-assignment state for v at each of the following points in the function member:
The definite-assignment state of v can be either:
bool
, the state of a variable that isn’t definitely assigned might (but doesn’t necessarily) fall into one of the following sub-states:
The following rules govern how the state of a variable v is determined at each location.
block
, checked
, unchecked
, if
, while
, do
, for
, foreach
, lock
, using
, or switch
statement is determined by checking the definite-assignment state of v on all control flow transfers that target the end point of that statement. If v is definitely assigned on all such control flow transfers, then v is definitely assigned at the end point of the statement. Otherwise, v is not definitely assigned at the end point of the statement. The set of possible control flow transfers is determined in the same way as for checking statement reachability (§13.2).Note: Because there are no control paths to an unreachable statement, v is definitely assigned at the beginning of any unreachable statement. end note
The definite-assignment state of v on the control transfer to the first statement of the statement list in the block (or to the end point of the block, if the statement list is empty) is the same as the definite-assignment statement of v before the block, checked
, or unchecked
statement.
For an expression statement stmt that consists of the expression expr:
For a statement stmt of the form:
if ( «expr» ) «then_stmt» else «else_stmt»
For a switch
statement stmt with a controlling expression expr:
The definite-assignment state of v at the beginning of expr is the same as the state of v at the beginning of stmt.
The definite-assignment state of v at the beginning of a case’s guard clause is
Example: The second rule eliminates the need for a compiler to issue an error if an unassigned variable is accessed in unreachable code. The state of b is “definitely assigned” in the unreachable switch label
case 2 when b
.C#
bool b; switch (1) { case 2 when b: // b is definitely assigned here. break; }
end example
The definite-assignment state of v on the control flow transfer to a reachable switch block statement list is
default
label of the switch, then the state of v is the same as the state of v after expr.A consequence of these rules is that a pattern variable declared in a switch_label will be “not definitely assigned” in the statements of its switch section if it is not the only reachable switch label in its section.
Example:
C#
public static double ComputeArea(object shape) { switch (shape) { case Square s when s.Side == 0: case Circle c when c.Radius == 0: case Triangle t when t.Base == 0 || t.Height == 0: case Rectangle r when r.Length == 0 || r.Height == 0: // none of s, c, t, or r is definitely assigned return 0; case Square s: // s is definitely assigned return s.Side * s.Side; case Circle c: // c is definitely assigned return c.Radius * c.Radius * Math.PI; … } }
end example
For a statement stmt of the form:
while ( «expr» ) «while_body»
For a statement stmt of the form:
do «do_body» while ( «expr» ) ;
For a statement of the form:
for ( «for_initializer» ; «for_condition» ; «for_iterator» )
«embedded_statement»
definite-assignment checking is done as if the statement were written:
{
«for_initializer» ;
while ( «for_condition» )
{
«embedded_statement» ;
LLoop: «for_iterator» ;
}
}
with continue
statements that target the for
statement being translated to goto
statements targeting the label LLoop
. If the for_condition is omitted from the for
statement, then evaluation of definite-assignment proceeds as if for_condition were replaced with true in the above expansion.
The definite-assignment state of v on the control flow transfer caused by a break
, continue
, or goto
statement is the same as the definite-assignment state of v at the beginning of the statement.
For a statement stmt of the form:
throw «expr» ;
the definite-assignment state of v at the beginning of expr is the same as the definite-assignment state of v at the beginning of stmt.
For a statement stmt of the form:
return «expr» ;
finally
block of a try
-finally
or try
-catch
-finally
that encloses the return
statement.For a statement stmt of the form:
return ;
finally
block of a try
-finally
or try
-catch
-finally
that encloses the return
statement.For a statement stmt of the form:
try «try_block»
catch ( ... ) «catch_block_1»
...
catch ( ... ) «catch_block_n»
For a statement stmt of the form:
try «try_block» finally «finally_block»
If a control flow transfer (such as a goto
statement) is made that begins within try_block, and ends outside of try_block, then v is also considered definitely assigned on that control flow transfer if v is definitely assigned at the end-point of finally_block. (This is not an only if—if v is definitely assigned for another reason on this control flow transfer, then it is still considered definitely assigned.)
For a statement of the form:
try «try_block»
catch ( ... ) «catch_block_1»
...
catch ( ... ) «catch_block_n»
finally «finally_block»
definite-assignment analysis is done as if the statement were a try
-finally
statement enclosing a try
-catch
statement:
try
{
try «try_block»
catch ( ... ) «catch_block_1»
...
catch ( ... ) «catch_block_n»
}
finally «finally_block»
Example: The following example demonstrates how the different blocks of a
try
statement (§13.11) affect definite assignment.C#
class A { static void F() { int i, j; try { goto LABEL; // neither i nor j definitely assigned i = 1; // i definitely assigned } catch { // neither i nor j definitely assigned i = 3; // i definitely assigned } finally { // neither i nor j definitely assigned j = 5; // j definitely assigned } // i and j definitely assigned LABEL: ; // j definitely assigned } }
end example
For a statement stmt of the form:
foreach ( «type» «identifier» in «expr» ) «embedded_statement»
For a statement stmt of the form:
using ( «resource_acquisition» ) «embedded_statement»
For a statement stmt of the form:
lock ( «expr» ) «embedded_statement»
For a statement stmt of the form:
yield return «expr» ;
A yield break
statement has no effect on the definite-assignment state.
The following applies to any constant expression, and takes priority over any rules from the following sections that might apply:
For a constant expression with value true
:
Example:
C#
int x; if (true) {} else { Console.WriteLine(x); }
end example
For a constant expression with value false
:
Example:
C#
int x; if (false) { Console.WriteLine(x); }
end example
For all other constant expressions, the definite-assignment state of v after the expression is the same as the definite-assignment state of v before the expression.
The following rule applies to these kinds of expressions: literals (§12.8.2), simple names (§12.8.4), member access expressions (§12.8.7), non-indexed base access expressions (§12.8.15), typeof
expressions (§12.8.18), default value expressions (§12.8.21), nameof
expressions (§12.8.23), and declaration expressions (§12.17).
The following rules apply to these kinds of expressions: parenthesized expressions (§12.8.5), tuple expressions (§12.8.6), element access expressions (§12.8.12), base access expressions with indexing (§12.8.15), increment and decrement expressions (§12.8.16, §12.9.6), cast expressions (§12.9.7), unary +
, -
, ~
, *
expressions, binary +
, -
, *
, /
, %
, <<
, >>
, <
, <=
, >
, >=
, ==
, !=
, is
, as
, &
, |
, ^
expressions (§12.10, §12.11, §12.12, §12.13), compound assignment expressions (§12.21.4), checked
and unchecked
expressions (§12.8.20), array and delegate creation expressions (§12.8.17) , and await
expressions (§12.9.8).
Each of these expressions has one or more subexpressions that are unconditionally evaluated in a fixed order.
Example: The binary
%
operator evaluates the left hand side of the operator, then the right hand side. An indexing operation evaluates the indexed expression, and then evaluates each of the index expressions, in order from left to right. end example
For an expression expr, which has subexpressions expr₁, expr₂, …, exprₓ, evaluated in that order:
If the method to be invoked is a partial method that has no implementing partial method declaration, or is a conditional method for which the call is omitted (§22.5.3.2), then the definite-assignment state of v after the invocation is the same as the definite-assignment state of v before the invocation. Otherwise the following rules apply:
For an invocation expression expr of the form:
«primary_expression» ( «arg₁», «arg₂», … , «argₓ» )
or an object-creation expression expr of the form:
new «type» ( «arg₁», «arg₂», … , «argₓ» )
in
, out
, or ref
modifiers.out
argument (i.e., an argument of the form “out v”) in any of the arguments, then the state of v after expr is definitely assigned. Otherwise, the state of v after expr is the same as the state of v after argₓ.Let the set of assignment targets in an expression e be defined as follows:
For an expression expr of the form:
«expr_lhs» = «expr_rhs»
Example: In the following code
C#
class A { static void F(int[] arr) { int x; arr[x = 1] = x; // ok } }
the variable
x
is considered definitely assigned afterarr[x = 1]
is evaluated as the left hand side of the second simple assignment.end example
For an expression expr of the form:
«expr_first» && «expr_second»
Example: In the following code
C#
class A { static void F(int x, int y) { int i; if (x >= 0 && (i = y) >= 0) { // i definitely assigned } else { // i not definitely assigned } // i not definitely assigned } }
the variable
i
is considered definitely assigned in one of the embedded statements of anif
statement but not in the other. In theif
statement in methodF
, the variablei
is definitely assigned in the first embedded statement because execution of the expression(i = y)
always precedes execution of this embedded statement. In contrast, the variablei
is not definitely assigned in the second embedded statement, sincex >= 0
might have tested false, resulting in the variablei
’s being unassigned.end example
For an expression expr of the form:
«expr_first» || «expr_second»
Example: In the following code
C#
class A { static void G(int x, int y) { int i; if (x >= 0 || (i = y) >= 0) { // i not definitely assigned } else { // i definitely assigned } // i not definitely assigned } }
the variable
i
is considered definitely assigned in one of the embedded statements of anif
statement but not in the other. In theif
statement in methodG
, the variablei
is definitely assigned in the second embedded statement because execution of the expression(i = y)
always precedes execution of this embedded statement. In contrast, the variablei
is not definitely assigned in the first embedded statement, sincex >= 0
might have tested true, resulting in the variablei
’s being unassigned.end example
For an expression expr of the form:
! «expr_operand»
v
after expr_operand is definitely assigned, then the state of v
after expr is definitely assigned.v
after expr_operand is “definitely assigned after false expression”, then the state of v
after expr is “definitely assigned after true expression”.v
after expr_operand is “definitely assigned after true expression”, then the state of v after expr is “definitely assigned after false expression”.v
after expr is not definitely assigned.For an expression expr of the form:
«expr_first» ?? «expr_second»
null
, then the state of v after expr is the same as the state of v after expr_second.For an expression expr of the form:
«expr_cond» ? «expr_true» : «expr_false»
true
then the state of v after expr is the same as the state of v after expr_true.false
then the state of v after expr is the same as the state of v after expr_false.For a lambda_expression or anonymous_method_expression expr with a body (either block or expression) body:
Example: The example
C#
class A { delegate bool Filter(int i); void F() { int max; // Error, max is not definitely assigned Filter f = (int n) => n < max; max = 5; DoWork(f); } void DoWork(Filter f) { ... } }
generates a compile-time error since max is not definitely assigned where the anonymous function is declared.
end example
Example: The example
C#
class A { delegate void D(); void F() { int n; D d = () => { n = 1; }; d(); // Error, n is not definitely assigned Console.WriteLine(n); } }
also generates a compile-time error since the assignment to
n
in the anonymous function has no affect on the definite-assignment state ofn
outside the anonymous function.end example
For an expression expr of the form:
throw
thrown_expr
Local functions are analyzed in the context of their parent method. There are two control flow paths that matter for local functions: function calls and delegate conversions.
Definite assignment for the body of each local function is defined separately for each call site. At each invocation, variables captured by the local function are considered definitely assigned if they were definitely assigned at the point of call. A control flow path also exists to the local function body at this point and is considered reachable. After a call to the local function, captured variables that were definitely assigned at every control point leaving the function (return
statements, yield
statements, await
expressions) are considered definitely assigned after the call location.
Delegate conversions have a control flow path to the local function body. Captured variables are definitely assigned for the body if they are definitely assigned before the conversion. Variables assigned by the local function are not considered assigned after the conversion.
Note: the above implies that bodies are re-analyzed for definite assignment at every local function invocation or delegate conversion. Compilers are not required to re-analyze the body of a local function at each invocation or delegate conversion. The implementation must produce results equivalent to that description. end note
Example: The following example demonstrates definite assignment for captured variables in local functions. If a local function reads a captured variable before writing it, the captured variable must be definitely assigned before calling the local function. The local function
F1
readss
without assigning it. It is an error ifF1
is called befores
is definitely assigned.F2
assignsi
before reading it. It may be called beforei
is definitely assigned. Furthermore,F3
may be called afterF2
becauses2
is definitely assigned inF2
.C#
void M() { string s; int i; string s2; // Error: Use of unassigned local variable s: F1(); // OK, F2 assigns i before reading it. F2(); // OK, i is definitely assigned in the body of F2: s = i.ToString(); // OK. s is now definitely assigned. F1(); // OK, F3 reads s2, which is definitely assigned in F2. F3(); void F1() { Console.WriteLine(s); } void F2() { i = 5; // OK. i is definitely assigned. Console.WriteLine(i); s2 = i.ToString(); } void F3() { Console.WriteLine(s2); } }
end example
For an expression expr of the form:
expr_operand is pattern
A variable_reference is an expression that is classified as a variable. A variable_reference denotes a storage location that can be accessed both to fetch the current value and to store a new value.
variable_reference
: expression
;
Note: In C and C++, a variable_reference is known as an lvalue. end note
Reads and writes of the following data types shall be atomic: bool
, char
, byte
, sbyte
, short
, ushort
, uint
, int
, float
, and reference types. In addition, reads and writes of enum types with an underlying type in the previous list shall also be atomic. Reads and writes of other types, including long
, ulong
, double
, and decimal
, as well as user-defined types, need not be atomic. Aside from the library functions designed for that purpose, there is no guarantee of atomic read-modify-write, such as in the case of increment or decrement.
A reference variable is a variable that refers to another variable, called the referent (§9.2.6). A reference variable is a local variable declared with the ref
modifier.
A reference variable stores a variable_reference (§9.5) to its referent and not the value of its referent. When a reference variable is used where a value is required its referent’s value is returned; similarly when a reference variable is the target of an assignment it is the referent which is assigned to. The variable to which a reference variable refers, i.e. the stored variable_reference for its referent, can be changed using a ref assignment (= ref
).
Example: The following example demonstrates a local reference variable whose referent is an element of an array:
C#
public class C { public void M() { int[] arr = new int[10]; // element is a reference variable that refers to arr[5] ref int element = ref arr[5]; element += 5; // arr[5] has been incremented by 5 } }
end example
A reference return is the variable_reference returned from a returns-by-ref method (§15.6.1). This variable_reference is the referent of the reference return.
Example: The following example demonstrates a reference return whose referent is an element of an array field:
C#
public class C { private int[] arr = new int[10]; public ref readonly int M() { // element is a reference variable that refers to arr[5] ref int element = ref arr[5]; return ref element; // return reference to arr[5]; } }
end example
All reference variables obey safety rules that ensure the ref-safe-context of the reference variable is not greater than the ref-safe-context of its referent.
Note: The related notion of a safe-context is defined in (§16.4.12), along with associated constraints. end note
For any variable, the ref-safe-context of that variable is the context where a variable_reference (§9.5) to that variable is valid. The referent of a reference variable shall have a ref-safe-context that is at least as wide as the ref-safe-context of the reference variable itself.
Note: A compiler determines the ref-safe-context through a static analysis of the program text. The ref-safe-context reflects the lifetime of a variable at runtime. end note
There are three ref-safe-contexts:
declaration-block: The ref-safe-context of a variable_reference to a local variable (§9.2.9.1) is that local variable’s scope (§13.6.2), including any nested embedded-statements in that scope.
A variable_reference to a local variable is a valid referent for a reference variable only if the reference variable is declared within the ref-safe-context of that variable.
function-member: Within a function a variable_reference to any of the following has a ref-safe-context of function-member:
this
of class member functions; andref
) parameter (§15.6.2.3.3) this
of a struct member function, along with its fields.A variable_reference with ref-safe-context of function-member is a valid referent only if the reference variable is declared in the same function member.
caller-context: Within a function a variable_reference to any of the following has a ref-safe-context of caller-context:
this
of a struct member function;A variable_reference with ref-safe-context of caller-context can be the referent of a reference return.
These values form a nesting relationship from narrowest (declaration-block) to widest (caller-context). Each nested block represents a different context.
Example: The following code shows examples of the different ref-safe-contexts. The declarations show the ref-safe-context for a referent to be the initializing expression for a
ref
variable. The examples show the ref-safe-context for a reference return:C#
public class C { // ref safe context of arr is "caller-context". // ref safe context of arr[i] is "caller-context". private int[] arr = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; // ref safe context is "caller-context" public ref int M1(ref int r1) { return ref r1; // r1 is safe to ref return } // ref safe context is "function-member" public ref int M2(int v1) { return ref v1; // error: v1 isn't safe to ref return } public ref int M3() { int v2 = 5; return ref arr[v2]; // arr[v2] is safe to ref return } public void M4(int p) { int v3 = 6; // context of r2 is declaration-block, // ref safe context of p is function-member ref int r2 = ref p; // context of r3 is declaration-block, // ref safe context of v3 is declaration-block ref int r3 = ref v3; // context of r4 is declaration-block, // ref safe context of arr[v3] is caller-context ref int r4 = ref arr[v3]; } }
end example.
Example: For
struct
types, the implicitthis
parameter is passed as a reference parameter. The ref-safe-context of the fields of astruct
type as function-member prevents returning those fields by reference return. This rule prevents the following code:C#
public struct S { private int n; // Disallowed: returning ref of a field. public ref int GetN() => ref n; } class Test { public ref int M() { S s = new S(); ref int numRef = ref s.GetN(); return ref numRef; // reference to local variable 'numRef' returned } }
end example.
For a local variable v
:
v
is a reference variable, its ref-safe-context is the same as the ref-safe-context of its initializing expression.For a parameter p
:
p
is a reference or input parameter, its ref-safe-context is the caller-context. If p
is an input parameter, it can’t be returned as a writable ref
but can be returned as ref readonly
.p
is an output parameter, its ref-safe-context is the caller-context.p
is the this
parameter of a struct type, its ref-safe-context is the function-member.For a variable designating a reference to a field, e.F
:
e
is of a reference type, its ref-safe-context is the caller-context.e
is of a value type, its ref-safe-context is the same as the ref-safe-context of e
.The conditional operator (§12.18), c ? ref e1 : ref e2
, and reference assignment operator, = ref e
(§12.21.1) have reference variables as operands and yield a reference variable. For those operators, the ref-safe-context of the result is the narrowest context among the ref-safe-contexts of all ref
operands.
For a variable c
resulting from a ref-returning function invocation, its ref-safe-context is the narrowest of the following contexts:
ref
, out
, and in
argument expressions (excluding the receiver).Example: the last bullet is necessary to handle code such as
C#
ref int M2() { int v = 5; // Not valid. // ref safe context of "v" is block. // Therefore, ref safe context of the return value of M() is block. return ref M(ref v); } ref int M(ref int p) { return ref p; }
end example
A property invocation and an indexer invocation (either get
or set
) is treated as a function invocation of the underlying accessor by the above rules. A local function invocation is a function invocation.
A value’s ref-safe-context is the nearest enclosing context.
Note: This occurs in an invocation such as
M(ref d.Length)
whered
is of typedynamic
. It is also consistent with arguments corresponding to input parameters. end note
A new
expression that invokes a constructor obeys the same rules as a method invocation (§9.7.2.6) that is considered to return the type being constructed.
ref
local, nor a parameter or local of a ref struct
type shall be captured by lambda expression or local function.ref struct
type shall be an argument for an iterator method or an async
method.ref
local, nor a local of a ref struct
type shall be in context at the point of a yield return
statement or an await
expression.e1 = ref e2
, the ref-safe-context of e2
shall be at least as wide a context as the ref-safe-context of e1
.return ref e1
, the ref-safe-context of e1
shall be the caller-context.ECMA C# draft specification feedback
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