InputDataExample Class
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This class demonstrates how to query input data either by using InputUtils or by directly accessing InteractionMappings from all active controllers.
C++
public ref class InputDataExample : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/InputDataExample")]
public class InputDataExample : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Examples/InputDataExample")>]
type InputDataExample = class
inherit MonoBehaviour
Public Class InputDataExample
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourInputDataExample
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |