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SCNNode.Light Property

Definition

Gets or sets an attached light.

C#
public virtual SceneKit.SCNLight Light { [Foundation.Export("light", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setLight:", ObjCRuntime.ArgumentSemantic.Strong)] set; }

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to

Product Versions
Xamarin.Mac SDK 14