UEState Struct
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
State of the UE.
public readonly struct UEState : IEquatable<Azure.ResourceManager.MobileNetwork.Models.UEState>
type UEState = struct
Public Structure UEState
Implements IEquatable(Of UEState)
- Inheritance
-
UEState
- Implements
UEState(String) |
Initializes a new instance of UEState. |
Connected |
Connected. |
Deregistered |
Deregistered. |
Detached |
Detached. |
Idle |
Idle. |
Unknown |
Unknown. |
Equals(UEState) |
Indicates whether the current object is equal to another object of the same type. |
To |
Returns the fully qualified type name of this instance. |
Equality(UEState, UEState) |
Determines if two UEState values are the same. |
Implicit(String to UEState) |
Converts a string to a UEState. |
Inequality(UEState, UEState) |
Determines if two UEState values are not the same. |
Product | Versions |
---|---|
Azure SDK for .NET | Latest |
Azure SDK for .NET feedback
Azure SDK for .NET is an open source project. Select a link to provide feedback: