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Gets the name of an animation, given its index.
Syntax
HRESULT GetAnimationNameByIndex(
[in] UINT Index,
[out] LPCSTR *ppName
);
Parameters
-
Index [in]
-
Type: UINT
Index of the animation.
-
ppName [out]
-
Type: LPCSTR*
Address of a pointer to a string that receives the animation name.
Return value
Type: HRESULT
The return values of this method are implemented by an application programmer. In general, if no error occurs, program the method to return D3D_OK. Otherwise, program the method to return an appropriate error message from D3DERR or D3DXERR.
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
|
See also