InputSystemManager Class

Definition

Service manager supporting running the input system, without requiring the MixedRealityToolkit object.

C++
public ref class InputSystemManager : Microsoft::MixedReality::Toolkit::Experimental::BaseServiceManager
Inheritance
UnityEngine.MonoBehaviour
InputSystemManager
Attributes
UnityEngine.AddComponentMenuAttribute

Constructors

Fields

registeredServices

The collection of registered services.

(Inherited from BaseServiceManager)

Methods

GetService<T>(String, Boolean)

Gets the instance of the registered service.

(Inherited from BaseServiceManager)
GetServices<T>(String)

Gets the collection of the registered service instances matching the requested type.

(Inherited from BaseServiceManager)
Initialize<T>(Type, SupportedPlatforms, Object[])

Initialize a service.

(Inherited from BaseServiceManager)
IsServiceRegistered<T>(String)

Checks to see if a service of the specified type has been registered.

(Inherited from BaseServiceManager)
OnDestroy()
OnDisable() (Inherited from BaseServiceManager)
OnEnable() (Inherited from BaseServiceManager)
RegisterService<T>(T)

Registers a service of the specified type.

(Inherited from BaseServiceManager)
RegisterService<T>(Type, SupportedPlatforms, Object[])

Registers a service of the specified type.

(Inherited from BaseServiceManager)
Uninitialize<T>()

Uninitialize a service.

(Inherited from BaseServiceManager)
UnregisterService<T>(String)

Unregisters a service of the specified type.

(Inherited from BaseServiceManager)
UnregisterService<T>(T)

Unregisters a service.

(Inherited from BaseServiceManager)
Update() (Inherited from BaseServiceManager)

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0