SurfaceMeshesToPlanes.PhysicsLayer Property
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The physics layer for planes to be set to
C++
public:
property int PhysicsLayer { int get(); void set(int value); };
public int PhysicsLayer { get; set; }
member this.PhysicsLayer : int with get, set
Public Property PhysicsLayer As Integer
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.6.0, 2.7.0, 2.8.0 |