MixedRealitySceneSystem.OnSceneLoaded Property

Definition

Called when scene has been loaded, activated and is valid. Called for all scene types (content, lighting and manager) Includes scene name

C++
public:
 property Action<System::String ^> ^ OnSceneLoaded { Action<System::String ^> ^ get(); void set(Action<System::String ^> ^ value); };

Property Value

Implements

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0