PinchSlider.SliderStartPosition Property

Definition

Gets the start position of the slider, in world space, or zero if invalid. Sets the start position of the slider, in world space, projected to the slider's axis.

C++
public:
 property UnityEngine::Vector3 SliderStartPosition { UnityEngine::Vector3 get(); void set(UnityEngine::Vector3 value); };

Property Value

UnityEngine.Vector3

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0