PrefabSpawner.IMixedRealityInputHandler<Single>.OnInputChanged Method

Definition

Raised input event updates from the type of input specified in the interface handler implementation.

C++
 virtual void Microsoft.MixedReality.Toolkit.Input.IMixedRealityInputHandler<System.Single>.OnInputChanged(Microsoft::MixedReality::Toolkit::Input::InputEventData<float> ^ eventData) = Microsoft::MixedReality::Toolkit::Input::IMixedRealityInputHandler<float>::OnInputChanged;

Parameters

eventData
InputEventData<Single>

Implements

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0