PressableButton.GetDistanceAlongPushDirection(Vector3) Method
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Returns the local distance along the push direction for the passed in world position
C++
public:
float GetDistanceAlongPushDirection(UnityEngine::Vector3 positionWorldSpace);
public float GetDistanceAlongPushDirection (UnityEngine.Vector3 positionWorldSpace);
member this.GetDistanceAlongPushDirection : UnityEngine.Vector3 -> single
Public Function GetDistanceAlongPushDirection (positionWorldSpace As Vector3) As Single
- positionWorldSpace
- UnityEngine.Vector3
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |