BaseMixedRealityLineDataProvider.ManualUpVectors Property

Definition

These vectors are used with ManualUpVectorBlend to determine rotation along the line in Velocity rotation mode. Vectors are distributed along the normalized length of the line.

C++
public:
 property cli::array <UnityEngine::Vector3> ^ ManualUpVectors { cli::array <UnityEngine::Vector3> ^ get(); void set(cli::array <UnityEngine::Vector3> ^ value); };

Property Value

UnityEngine.Vector3[]

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0