EditorSceneUtils.GetSceneIfLoaded(SceneInfo, Scene) Method

Definition

Finds the scene if loaded.

C++
public:
 static bool GetSceneIfLoaded(Microsoft::MixedReality::Toolkit::SceneSystem::SceneInfo sceneInfo, [Runtime::InteropServices::Out] UnityEngine::SceneManagement::Scene % editorScene);

Parameters

sceneInfo
SceneInfo
editorScene
UnityEngine.SceneManagement.Scene

Returns

True if scene is loaded

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0