ConstructGltf.ConstructAsync(GltfObject) Method

Definition

Constructs the glTF Object.

C++
public:
[System::Runtime::CompilerServices::Extension]
 static System::Threading::Tasks::Task<UnityEngine::GameObject ^> ^ ConstructAsync(Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfObject ^ gltfObject);

Parameters

gltfObject
GltfObject

Returns

Task<UnityEngine.GameObject>

The new GameObject of the final constructed GltfScene

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0