MaintainBorderLightWidth Class
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Utility component to keep the border light width a constant size no matter the object scale. This component should be used in conjunction with the "MixedRealityToolkit/Standard" shader "_BorderLight" feature.
C++
public ref class MaintainBorderLightWidth : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Core/MaintainBorderLightWidth")]
[UnityEngine.RequireComponent(typeof(UnityEngine.Renderer))]
public class MaintainBorderLightWidth : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Core/MaintainBorderLightWidth")>]
[<UnityEngine.RequireComponent(typeof(UnityEngine.Renderer))>]
type MaintainBorderLightWidth = class
inherit MonoBehaviour
Public Class MaintainBorderLightWidth
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourMaintainBorderLightWidth
- Attributes
-
UnityEngine.AddComponentMenuAttribute UnityEngine.RequireComponentAttribute
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |