MeshSmoother.SmoothNormalsAsync Method

Definition

Performs normal smoothing on the current mesh filter associated with this component asynchronously. This method will not try and re-smooth meshes which have already been smoothed.

C++
public:
 System::Threading::Tasks::Task ^ SmoothNormalsAsync();

Returns

A task which will complete once normal smoothing is finished.

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0