MixedRealityOptimizeUtils.ChangeProperty Method

Definition

C++
public:
 static void ChangeProperty(UnityEditor::SerializedObject ^ target, System::String ^ name, Action<UnityEditor::SerializedProperty ^> ^ changer);

Parameters

target
UnityEditor.SerializedObject
name
String
changer
Action<UnityEditor.SerializedProperty>

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0