OBJWriterUtility Class

Definition

Utility for generating and saving OBJ files from GameObjects and their Meshes

C++
public ref class OBJWriterUtility abstract sealed
Inheritance
OBJWriterUtility

Methods

CreateOBJFileContentAsync(GameObject, Boolean)

Coroutine async method that generates string in OBJ file format of provided GameObject's Mesh, and possibly children.

ExportOBJAsync(GameObject, String, Boolean)

Export mesh data of provided GameObject, and children if enabled, to file provided in OBJ format

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0