RuntimeSceneUtils Class

Definition

C++
public ref class RuntimeSceneUtils abstract sealed
Inheritance
RuntimeSceneUtils

Methods

FindScene(String, Scene, Int32)

Finds a scene in our build settings by name.

GetRootGameObjectsInLoadedScenes()

Returns all root GameObjects in all loaded scenes.

GetSceneNameFromScenePath(String)
SetActiveScene(Scene)

Sets the active scene to the supplied scene. Returns true if successful.

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0