BaseWindowsMixedRealityCameraSettings.IsProjectionOverrideEnabled Property

Definition

Override the camera's projection matrices for a smaller field of view, but rendered content will have more detail. See Reading Mode documentation. While this will work on all Windows Mixed Reality platforms, this is primarily useful on HoloLens 2 hardware. If holograms are not stable, change the Stereo Rendering Mode from "Single Pass Instanced" to "Multi Pass" to work around a bug in Unity.

C++
public:
 property bool IsProjectionOverrideEnabled { bool get(); void set(bool value); };

Property Value

Implements

Applies to

Product Versions
MRTK2 Unity 2018 2.6.0, 2.7.0
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0