WindowsMixedRealityUtilities.SpatialCoordinateSystem Property
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Access the underlying native spatial coordinate system.
C++
public:
static property Microsoft::Windows::Perception::Spatial::SpatialCoordinateSystem ^ SpatialCoordinateSystem { Microsoft::Windows::Perception::Spatial::SpatialCoordinateSystem ^ get(); };
public static Microsoft.Windows.Perception.Spatial.SpatialCoordinateSystem SpatialCoordinateSystem { get; }
static member SpatialCoordinateSystem : Microsoft.Windows.Perception.Spatial.SpatialCoordinateSystem
Public Shared ReadOnly Property SpatialCoordinateSystem As SpatialCoordinateSystem
Microsoft.Windows.Perception.Spatial.SpatialCoordinateSystem
Changing the state of the native objects received via this API may cause unpredictable behavior and rendering artifacts, especially if Unity also reasons about that same state.
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |