CustomUsages.PointerPosition Field

Definition

Represents the origin of the pointing ray of an input source.

C++
public: static initonly UnityEngine::XR::InputFeatureUsage<UnityEngine::Vector3> PointerPosition;

Field Value

UnityEngine.XR.InputFeatureUsage<UnityEngine.Vector3>

Applies to

Product Versions
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0