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MRTK uses DictationRecognizer in Unity to implement speech recognition. Referring to its documentation, it seems to be a black box and does not provide an independent method for speech-to-text conversion. You can consult Unity further. Also, you can try Azure Speech service/Speech-to-text, which can recognize speech from files and memory streams, please refer to How to recognize speech - Speech service - Azure Cognitive Services | Microsoft Learn.
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