when remote play on hololens, the niagara fluid does not fill up..

혜진 서 91 Reputation points

When playing the HoloLens remote in Unreal, the water in Niagara Fluid does not fill up, but when playing in the editor it fills up just fine. It's the same condition, but I don't know why.

I want to show the video for you to understand but how?

HoloLens Development
HoloLens Development
HoloLens: A family of Microsoft self-contained, holographic devices that enable engagement with digital content and interaction with holograms in the surrounding environment.Development: The process of researching, productizing, and refining new or existing technologies.
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  1. Zuocheng Wang - MSFT 2,991 Reputation points Microsoft Vendor

    Hello, Welcome to Microsoft Q&A,

    Judging from the two videos, this function starts correctly, but the result is not as expected. It should be noted that when running with Remote Play, the project is still running on the PC. And since this plugin is still in beta version, it is recommended to report this problem to Unreal.

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