Unity crashing with azure communication services
Pedro Zanardi
10
Reputation points
So, we've been using Azure Communication Services to make our "remote assist" app, we already got voice working on devices like web and Hololens, but on Unity editor, despite it's working, we are getting constantly crashes, like, everytime we start a call, the unity crashes, we reopen and works, after we use stop button and go play, it crashes again. Happens every time we compile the code too.
We've been using this SDK: https://dev.azure.com/aipmr/MixedReality-Unity-Packages/_artifacts/feed/Unity-packages/Npm/com.azure.communication.calling/overview/1.0.0-beta.1
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