Thanks - That seems to have fixed it.
Les
How do I configure Visual Studio (for Mac) to generate IOS apps that support iPhone 4 up to current models

I have an app that currently supports only ARM64 (ie IOS 8 & later). I have some users with older devices, so I'd like to extend support back to IOS 7. When I set the deployment target to 7.0, and upload the resulting ipa, I get a message back from Transporter (TMS-90098) The key UIRequiredDeviceCapabilities contains value 'arm64' which is incompatible with the MinimumOSVersion value of 7.0".
I tried setting the IOS Build Supported Architecture to ARMv7 + Arm64 and that looks like it generates a second bundle of code but then the upload complains about the extra code being present. (ITMS-90503).
It looks like I need to set UIRequiredDeviceCapabilities to some other value but I can't figure out what value should be and nor how to set it. There is no setting for it in Info.plist.
Could someone please explain how to set this up.
Thanks
Les
That entry is not present. I also checked the info.plist using xcode and it's not there.. Although the Transporter error message infdicates that it is there so VS4Mac must be generating somewhere.
Sorry - I answered in the main thread of this conversation - not in the reply area. Please see my response there.
Les
Try to disable
Build Active Architecture Only
in info.plist .Refer to https://stackoverflow.com/questions/41195182/armv7-not-included-in-build
https://forums.xamarin.com/discussion/70972/xamarin-ios-ipa-iphone-app-is-not-compatible-installing-by-itune-from-mac
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