Hi there,
Like Bruce has said, the document you provided refers to the performance issue occurs because Task
is a reference type that gets allocated on the heap every time it's created. Since Task
is a reference type, every time you create one, it allocates memory on the heap rather than the stack. This allocation takes time and uses memory that needs to be garbage collected later.
The performance hit is particularly noticeable in two scenarios:
- Cached results - When an async method returns a value that's already cached/computed
private static Dictionary<int, string> _cache = new(); public async Task<string> GetUserNameAsync(int userId) { if (_cache.ContainsKey(userId)) { return _cache[userId]; // Cached data - no async work needed // But still creates a Task object on heap! } return await FetchFromDatabaseAsync(userId); // Real async work } // Problem: In a tight loop for (int i = 0; i < 10000; i++) { var name = await GetUserNameAsync(i % 100); // Creates 10,000 Task objects // even though most are cache hits }
- Synchronous completion - When an async method actually completes synchronously (no real
async work needed) public async Task<int> ValidateInputAsync(int value) { if (value < 0) return 0; // Simple validation - completes immediately if (value > 100) return 100; // Another sync path - completes immediately // Both still create Task objects unnecessarily! return await ComplexValidationServiceAsync(value); // Only this needs real async } // Problem: Most calls complete synchronously but still allocate Tasks for (int i = -50; i < 150; i++) { var result = await ValidateInputAsync(i); // Creates 200 Task objects // even though most complete sync }
If you're calling such methods repeatedly in a loop, you're creating many unnecessary Task
objects, which can accumulate significant overhead.
According to the documentation, the solution is ValueTask<T>
, which can return values directly without heap allocation when no async work is needed, only creating a Task when actual async operations are required. ValueTask<TResult> Struct (System.Threading.Tasks) | Microsoft Learn
public ValueTask<string> GetUserNameValueTaskAsync(int userId)
{
if (_cache.ContainsKey(userId))
{
return new ValueTask<string>(_cache[userId]); // No heap allocation!
}
return new ValueTask<string>(FetchFromDatabaseAsync(userId)); // Only allocate when needed
}