I'm trying to write a standalone EVR in MF that render uncompressed YUV video received over UDP.
Is there a way to "pass" the payload to the renderer as a sample, or would I have to create a custom scheme handler? I have limited (but growing) knowledge of win32 and Media Foundation so I was hoping to just open a port using Winsock2 and parse the packets myself.
Any pointers(!) would be appreciated, this is my first adventure into Windows programming