WPF InkCanvas and DynamicRenderer
Abraham Carrillo
31
Reputation points
I have a wpf application in which I use an inkcanvas, I generate a video of the strokes in the inkcanvas, using the RenderTargetBitmap of the InkCanvas as frames. My problem is that when using a touch screen, the stroke of the InkCanvas is not updated until the user lifts the Stylus, and in the RenderTargetBitmap the entire stroke appears from one frame to another. I understand this is due to the DynamicRenderer. Is there a way for the InkCanvas to see the stroke as it is being made?