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Game bar recording turns on Vsync, is there anyway to disable?

Anonymous
2019-10-14T00:48:39+00:00

So I've used many programs to record gameplay and a feature that is always requested is being able to record game audio only. I found out that Game bar actually can do this while no other program can but the issue is that when using the capture feature, the game I am playing is forced into Vsync which adds in input lag. I would genuinely use this to record if I was able to disable the forced Vsync.

Side note. It would be really nice to have more options with recording, like being able to select resolution and and video bitrate.

Thanks

Windows for home | Windows 10 | Gaming

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  1. Anonymous
    2019-10-16T02:57:12+00:00

    Ah! I thought V-Sync was being forced in the games too.

    There may be a Registry hack that will disable the fps limit on recording, but I'm not sure if anyone here uses game recording feature,

    so you may have to keep trawling the either. There is likely a few sites that specialise in recording video.

    "Even with all the settings changed for 60fps recording this happens."

    Don't know why you would still get lag when setting up the game @60fps.  I've noticed an increase in games offering

    fps options in the graphics settings in the past few years, but hadn't thought of it as being something to help with recording.

    • If there is a lot of lag, even with the game limited to 60fps, could it be your cpu is at or near 100% use during recording ?

    While the gpu is fine at or near 100% I believe a cpu running at, or near max capacity is more likely to create some lag.

    Is the lag more prominent when there is more action in the game ? I expect internet connection, especially high ping,

    could contribute to lag while recording as well.

    • Have you disabled the Page File (Virtual Memory) ? There is a popular belief that the Page File is not necessary on machines

    with large quantities of RAM (some suggesting even 8GB needs no Page File), but aside from preventing Windows from

    creating dump files, disabling the Page File can affect  some games and programs that have be developed to make use of the Page File,

    eg- games with a wide range of system requirements to make them more accessible to low end machines are good contenders.

    • Lack of tearing in a video wouldn't necessarily indicate V-Sync is enabled. Especially with a game running @200 fps.

    I have a number of games that don't have visible tearing when running at very high fps (the frames are probably not syncing

    with the refresh rate, but the eyes don't see it at that speed),  and a few that tear a bit when running below 60fps w\o V-sync enabled.

    It may be some game engine don't sync frames as well as others, regardless of fps, without intervention ?

    • Anyway... Looks like I may have to broaden my horizons and have a go at recording some game action to learn more about

    using this feature.

    .

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  2. Anonymous
    2019-10-15T18:19:51+00:00

    Hmm so all I can do is send in feedback, damn. Even with all the settings changed for 60fps recording this happens. To be clear, the game I am playing (Overwatch) isn't being capped at 60fps, the framerate is still at my limit of 200, but visually you can see that there is Vsync since there is no tearing on-screen. I was hoping there was maybe some kind of hacky work around to fix this but I guess not.

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  3. Anonymous
    2019-10-14T03:39:32+00:00

    Hi MattG_98

    Greetings! I am Vijay, an Independent Advisor. You can take help from experienced gamers from Xbox forums as well. Make a post there as well.

    Microsoft XBox forums - https://answers.microsoft.com/en-us/xbox/forum

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  4. Anonymous
    2019-10-14T02:46:54+00:00

    So this is where Windows forces VSync. There have been a few threads on the topic that past couple of years, but none of

    them pointed to Game Bar recording as the culprit, which has left me wondering what the people are talking about as I

    don't record games, so I've never had frame rates capped (not by Windows).

    Anyway, I believe this would be because video runs smoother at lower frame rates (24-30fps apparently being the most desirable).

    Which also is why a lot of games with a lot of FMV sequences have had capped frame rates (at least until PC gamers complain

    loudly enough for the developer\publisher to open up the frame rates).

    I believe low fps also helps with audio syncing.

    About all you can do is use Windows Feedback and lodge a gentle complaint about Game Bar not allowing user choice

    (a big issue with Big Brother Win10 overall).

    They used to have a Feedback link at the bottom of most of the Settings pages, but you have to look in

    Privacy > Diagnostics & Feedback with newer Win10 versions.

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