CPU usage dropped to 5% during Gaming after installing Win 11 22H2 update causing huge lag

Anonymous
2022-09-21T09:30:14+00:00

Got the 22H2 update for win 11 this morning and my games immediately started to lag.. Using MSI afterburner I found that in games (BFV and NFS Heat) my cpu usage had dropped from around 50-60% to only 5 % it was the same in all of my games. They all ran perfectly yesterday. Rolled back the update and the games are running perfectly again using 50-60% cpu.

Why would this Windows 11 update do this to my new 6 week old gaming PC?

Im using i7 10700cpu and a 3070 video card along with 32g of ram

Windows for home | Windows 11 | Windows update

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  1. Anonymous
    2022-10-08T07:42:44+00:00

    I reckon FearOuttsider had it right in his earlier posts. MS must have changed how Win11 calculates the cpu use with this update.

    I haven't had any issues with frame rates since doing the 22H2 update (third time lucky. First two caused other issues with games),
    and was not aware of this low cpu thing until reading this thread, so I did a brief test with three games

    (Cyberpunk 2077, BFV & Shadow of the Tomb Raider).

    I normally use a cpu use monitor on my Logitech G13's LCD panel, which now shows 1-3 % cpu use (Shadow of the Tomb Raider w\ RTX3080
    using Ray Tracing @ 4K (DSR) averaging mid 70's fps ).
    I had always thought the data for the LCD panel was taken from the Windows Task Manager cpu monitor.
    Apparently not. The cpu use monitor in Task Manager shows SoTR pushing my Intel 12600K into the upper 50's and

    Cyberpunk 2077 is pushing 60+ cpu use.
    Pretty much the same fps I recall from tests done after building this system and first installing Win11 a few months ago.

    This seems to indicate MS changed the method Win11 uses to measure cpu usage and that reflects in Task Manager, but not the Logitech

    LCD panel, possibly due to it using old drivers (or other code) that are getting no updates ?

    Similar third party tools produced by MSI and others may not have caught up with this change yet either.

    • On the subject of games being affected by Win11...

    I have 26 games that do not, or no longer, launch on Win11 since before the 22H2 update. This is across all platforms; disc, Steam, EPIC, etc.

    The 22H2 update may have increased that by one (NFS-Underground), but I may not have tested it prior to 22H2.
    A few of the more prominent fails currently are... Skyrim, Fallout New Vegas (FO3 is fine though), Batman Arkham Origins,

    Dishonored (Dis 2 is fine), MOH Warfighter, and LA Noir.

    The games listed above are all linked to Steam, EA, and Rockstar, but are the disc based versions. However, reinstalling from Steam\EA didn't help.

    Interestingly, Batman Arkham City failed to launch on Steam, but I installed it via EPIC (part of a Bats giveaway) and it launched with no issues,

    so it looks like Win11's hyper sensitive security may have an issue with disc based games that are linked to the various on line retailers.

    btw - I only 'lost' five games due to the OS moving from Win7>10, and because Win11 is really only Win10 with more extreme security.

    Particularly with the new cpu\motherboards. I've tried the many tricks and tweaks, such as using core parking with my i5 12600K, but

    nothing has worked, so at the moment all that is left to point the finger at is this new Win11 security regime.

    .

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  1. Anonymous
    2022-10-18T22:21:11+00:00

    Solved with the new version of MSI After.

    https://download.msi.com/uti_exe/vga/MSIAfterburnerSetup.zip?__token__=exp=1666245102~acl=/*~hmac=7813b98eed1bdb190862d55fd4c98c7e919b78181b8856f6975dd8005de6c45f
    
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  1. Anonymous
    2022-09-28T16:17:46+00:00

    I have uninstalled GeForce Experience and left only the Nvidia driver. I have played Valorant and looks fine now. CPU usage is still low in MSI Afterburner.

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  1. Anonymous
    2022-09-21T20:06:24+00:00

    The same here, I have the i7 12700k and the cpu usage is between 0% and 2% when previously it was around 25% or 45%, but I didn't revert the update, I think maybe it's an Afterburner MSI error

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  2. Anonymous
    2022-09-21T20:34:51+00:00

    Got the 22H2 update for win 11 this morning and my games immediately started to lag.. Using MSI afterburner I found that in games (BFV and NFS Heat) my cpu usage had dropped from around 50-60% to only 5 % it was the same in all of my games. They all ran perfectly yesterday. Rolled back the update and the games are running perfectly again using 50-60% cpu.

    Why would this Windows 11 update do this to my new 6 week old gaming PC?

    Im using i7 10700cpu and a 3070 video card along with 32g of ram

    Same here.

    In games where my CPU normally hit ~25% utilization it only reaches 2 to 3% after the upgrade. As a result the FPS are very unstable and it feels like the games were slowing down and then accelerating again more or less every second - unplayable. The GPU was not the bottleneck in this case - I cap my FPS at 72, so the GPU was only using ~55% of its potential in this moment. To be sure I even did a clean install of the latest NVIDIA driver, which did not change anything.

    In addition I noticed that super resolution does not work anymore. It results in a flickering screen or a huge offset between mouse pointer and the actual mouse position (where buttons highlight). Even the average network latency went up by ~30%.

    All of the above mentioned symptoms immediately vanished after reverting back to the previous Windows version.

    I have taken two fotos of my riva tuner OSD while running the game Hunt: Showdown.

    This is what it looked like with the upgrade installed ("Power percent" is the power consumption of the graphics card):

    And this is what it looks like again after I reverted back to the previous windows version:

    Here are a few system specs of the computer having these issues:


    System Information


      Time of this report: 9/21/2022, 22:28:05 
    
         Operating System: Windows 11 Pro 64-bit (10.0, Build 22000) (22000.co\_release.210604-1628) **AFTER REVERTING BACK**
    
      System Manufacturer: ASUS 
    
                     BIOS: 1410 (type: UEFI) 
    
                Processor: 11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz (16 CPUs), ~3.5GHz 
    
                   Memory: 32768MB RAM 
    
      Available OS Memory: 32638MB RAM 
    
                Page File: 16062MB used, 21439MB available 
    
          DirectX Version: DirectX 12 
    
      DX Setup Parameters: Not found 
    
         User DPI Setting: 96 DPI (100 percent) 
    
       System DPI Setting: 96 DPI (100 percent) 
    
          DWM DPI Scaling: Disabled 
    
                 Miracast: Available, no HDCP 
    

    Microsoft Graphics Hybrid: Not Supported

    DirectX Database Version: 1.2.2

           DxDiag Version: 10.00.22000.0653 64bit Unicode 
    

    Display Devices


           Card name: NVIDIA GeForce RTX 3080 
    
         Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv\_dispi.inf\_amd64\_47917a79b8c7fd22\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv\_dispi.inf\_amd64\_47917a79b8c7fd22\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv\_dispi.inf\_amd64\_47917a79b8c7fd22\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv\_dispi.inf\_amd64\_47917a79b8c7fd22\nvldumdx.dll 
    

    Driver File Version: 31.00.0015.1694 (English)

      Driver Version: 31.0.15.1694
    
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