According to the new dump:
KERNEL_SECURITY_CHECK_FAILURE (139)
A kernel component has corrupted a critical data structure. The corruption
could potentially allow a malicious user to gain control of this machine.
Arguments:
Arg1: 000000000000000a, Indirect call guard check detected invalid control transfer.
Arg2: 0000000000000000, Address of the trap frame for the exception that caused the BugCheck
Arg3: 0000000000000000, Address of the exception record for the exception that caused the BugCheck
Arg4: ffffe18e5eead870, Reserved
Debugging Details:
------------------
*** WARNING: Unable to verify timestamp for nvlddmkm.sys
PROCESS_NAME: Luck be a Land
MODULE_NAME: nvlddmkm
IMAGE_NAME: nvlddmkm.sys (Timestamp: Sun Jul 2 04:46:30 2023)
FAILURE_BUCKET_ID: 0x139_a_GUARD_ICALL_CHECK_FAILURE_nvlddmkm!unknown_function
----------------------
This is not related to previous errors. The problem is caused by the game engine when accessing the nVidia graphics card driver. I've already written about the Unity engine before... Try reinstalling the nVidia driver (direct download link): https://download.gigabyte.com/FileList/Driver/nb-driver-64bit-win11-dchu-vga-nv-31.0.15.3652_g.zip?v=0d4eb6fd325cbd2097938b8185ca3f83 (download the archive, unzip it into a separate folder and run it from the folder setup.exe on behalf of the administrator). After installation, restart the laptop. Next, download the DirectX package.: https://www.microsoft.com/en-us/download/details.aspx?id=8109 and run it for unpacking. During the unpacking process, specify a separate non-system folder to unpack to. When finished, open the distribution folder and run DXSETUP.exe on behalf of the Administrator. After installation, restart the laptop. Also, add the folder and the game to the Defender exceptions.