[PlayFab] [UnityWebGL] Can PlayFab work perfectly with the exact same features as in Unity3D when developed and built in Unity WebGL ?

DANO TALO 1 Reputation point
2021-10-22T09:33:13.457+00:00

Hi community, I'm a Unity3D developer, and I'm currently developing an UnityWebGL application that needs services from PlayFab.
I previously tried using mongoDB for WebGL builds, but some forums said that mongoDB doesn't work with webGL builds, and in fact, the building process did failed a couple of times, the building process got stuck forever...
So I'm quite worried if WebGL builds can work perfecly with PlayFab, has anyone tried this before?

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