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    <title>The ASG Blog</title>
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      <title>Transparent Conductors Are Never Completely Transparent</title>
      <link>https://docs.microsoft.com/archive/blogs/appliedsciences/transparent-conductors-are-never-completely-transparent</link>
      <pubDate>Tue, 27 May 2014 15:22:12 GMT</pubDate>
      <dc:creator><![CDATA[Applied Sciences]]></dc:creator>
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        isPermaLink="false">https://blogs.technet.microsoft.com/appliedsciences/2014/05/27/transparent-conductors-are-never-completely-transparent/</guid>
      <description><![CDATA[A grating is a more precise version of the rough surface that typically spreads light across the...]]></description>
      <content:encoded><![CDATA[<p style="margin:0in 0in 0pt;"><span style="color:black;"><span style="font-family:Calibri;font-size:medium;">A grating is a more precise version of the rough surface that typically spreads light across the light-guide behind the liquid crystal panel in a display. If we could switch gratings on and off, we could control where the panel is illuminated and who gets to see the picture. But how do you switch a grating on and off?</span></span></p>
<p style="margin:0in 0in 0pt;"><span style="color:black;"><span style="font-family:Calibri;font-size:medium;">&nbsp;</span></span></p>
<p style="margin:0in 0in 0pt;"><span style="color:black;font-family:&#39;Calibri&#39;,&#39;sans-serif&#39;;font-size:11pt;">One way is to move the grating in and out of the evanescent field. This is present at the surface of any conventional light-guide and if the grating is inside the field, a guided ray sees it, otherwise not. The field is only ~ 3 microns thick so movement is tiny and several groups have made panels like this. But it&#39;s like trying to lift a carpet up and down: air doesn&#39;t have much time to rush in and out so it&#39;s not easily done.</span></p>
<p style="margin:0in 0in 0pt;"><span style="color:black;font-family:&#39;Calibri&#39;,&#39;sans-serif&#39;;font-size:11pt;">&nbsp;</span></p>
<p style="margin:0in 0in 0pt;"><span style="color:black;"><span style="font-family:Calibri;font-size:medium;">Another approach is to use liquid crystal gratings. Liquid crystal is almost unique for giving a huge electro-optic change while using very little power: that&#39;s why it makes such great displays. But in order to put voltage across the liquid crystal, you need a transparent conductor and these are never all that transparent. For the display, that doesn&#39;t matter, but light bounces many times through a light-guide and will gradually be absorbed by the transparent conductor. </span></span></p>
<p style="margin:0in 0in 0pt;"><span style="color:black;"><span style="font-family:Calibri;font-size:medium;">&nbsp;</span></span></p>
<p style="margin:0in 0in 0pt;"><span style="color:black;"><span style="font-family:Calibri;font-size:medium;">Instead, we are experimenting with deep gratings, often called Bragg gratings. These switch on in the sense of diffracting light only if you illuminate them at the right angle. No transparent conductor is needed but we do have to change things around somewhat&hellip;</span></span><span style="font-family:Times New Roman;font-size:medium;"><br /></span></p>]]></content:encoded>
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      <title>Switchable Gratings</title>
      <link>https://docs.microsoft.com/archive/blogs/appliedsciences/switchable-gratings</link>
      <pubDate>Mon, 07 Apr 2014 11:46:56 GMT</pubDate>
      <dc:creator><![CDATA[Applied Sciences]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.technet.microsoft.com/appliedsciences/2014/04/07/switchable-gratings/</guid>
      <description><![CDATA[Replace the LEDs in a conventional backlight with lasers and replace its randomly rough surface...]]></description>
      <content:encoded><![CDATA[<p align="center"></p>
<p align="center"><span style="text-decoration:underline;"><a href="https://msdnshared.blob.core.windows.net/media/TNBlogsFS/prod.evol.blogs.technet.com/CommunityServer.Blogs.Components.WeblogFiles/00/00/00/82/41/image1.png" original-url="https://blogs.technet.com/cfs-file.ashx/__key/communityserver-blogs-components-weblogfiles/00-00-00-82-41/image1.png"><img src="https://msdnshared.blob.core.windows.net/media/TNBlogsFS/prod.evol.blogs.technet.com/CommunityServer.Blogs.Components.WeblogFiles/00/00/00/82/41/image1.png" original-url="https://blogs.technet.com/resized-image.ashx/__size/550x0/__key/communityserver-blogs-components-weblogfiles/00-00-00-82-41/image1.png" border="0" alt=" " /></a><br /></span></p>
<p>Replace the LEDs in a conventional backlight with lasers and replace its randomly rough surface by a grating and it will produce collimated illumination. The angle of collimated illumination depends on the angle of the lasers so we have a low power backlight which can target rays towards a user as they move around, provided they stay far away.</p>
<p>More likely is that a user will want to be close to the display and it might seem a good idea to add a Fresnel lens in front of the backlight so that we can concentrate rays into one eye of the viewer at a time. But the focal length of a lens is fixed, and viewers tend to move forward and back: how do we vary the angle at which rays converge?</p>
<p align="center"><a href="https://msdnshared.blob.core.windows.net/media/TNBlogsFS/prod.evol.blogs.technet.com/CommunityServer.Blogs.Components.WeblogFiles/00/00/00/82/41/image2.png" original-url="https://blogs.technet.com/cfs-file.ashx/__key/communityserver-blogs-components-weblogfiles/00-00-00-82-41/image2.png"><img src="https://msdnshared.blob.core.windows.net/media/TNBlogsFS/prod.evol.blogs.technet.com/CommunityServer.Blogs.Components.WeblogFiles/00/00/00/82/41/image2.png" original-url="https://blogs.technet.com/resized-image.ashx/__size/550x0/__key/communityserver-blogs-components-weblogfiles/00-00-00-82-41/image2.png" border="0" alt=" " /></a></p>
<p>Instead of embossing a single permanent grating on our backlight surface, suppose that we tile it with a line of gratings, each of which can be switched off. Now switch on our laser so that collimated light emerges from the backlight and there will be a ray from one grating which enters the viewer&rsquo;s eye. That means we can switch off all the other gratings.</p>
<p>Alter the angle of collimation a bit, and a ray from a different grating will reach the eye, so we switch on this grating and keep the others off. Carry on like this and we can time-multiplex a fan of rays which concentrate into the eye, and we can simply alter the timing of things as the eye moves away or closer. That&rsquo;s why we are interested in switchable gratings.</p>]]></content:encoded>
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    <item>
      <title>Eliminating Wasted Light</title>
      <link>https://docs.microsoft.com/archive/blogs/appliedsciences/eliminating-wasted-light</link>
      <pubDate>Tue, 11 Feb 2014 11:56:25 GMT</pubDate>
      <dc:creator><![CDATA[Applied Sciences]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.technet.microsoft.com/appliedsciences/2014/02/11/eliminating-wasted-light/</guid>
      <description><![CDATA[It&rsquo;s easy to forget that when we look at a display, we see an image because rays of light...]]></description>
      <content:encoded><![CDATA[<p>It&rsquo;s easy to forget that when we look at a display, we see an image because rays of light travel from the screen to our eye. All other rays are wasted and we want to save power by making displays which concentrate their emission into the viewers&rsquo; eyes but how do you do that?</p>
<p>It would have been hard with old-fashioned TV&rsquo;s, but liquid crystal displays have the great advantage that they work in two stages. First there is a backlight which is just a slim lamp, then there is the liquid crystal panel which is an electrically switchable stained glass window.</p>
<p>Until now, it hasn&rsquo;t been possible to know where the viewer is so conventional backlights just glow &ndash; they are made deliberately diffuse. They comprise a transparent sheet surrounded by LEDs pumping light into its edges: the LEDs emit light at all possible directions into the sheet, then the sheet is made rough so as to make everything as random as possible.</p>
<p>If instead, we line one edge of the sheet with parallel lasers and the sheet is smooth except for a single grating on its surface, then light from the lasers all travels in the same direction within the sheet as if through an optical fiber, and the grating diffracts light out from all parts of the sheet in the same direction. Instead of emitting diffuse light, our sheet emits collimated light so that when we put a Fresnel lens in front, all the emitted rays concentrate into an eye at the focal point of the lens.</p>
<p>Lasers are expensive, perhaps 100 times more so than LEDs, but we don&rsquo;t need many because, remember, we are no longer wasting any light, so we expect our components to cost no more than is normal.</p>]]></content:encoded>
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    <item>
      <title>On Decreasing Power Consumption of Displays</title>
      <link>https://docs.microsoft.com/archive/blogs/appliedsciences/on-decreasing-power-consumption-of-displays</link>
      <pubDate>Mon, 27 Jan 2014 16:44:00 GMT</pubDate>
      <dc:creator><![CDATA[Applied Sciences]]></dc:creator>
      <guid
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      <description><![CDATA[Given our remit to improve the human-computer interface, we spend a lot of time thinking about...]]></description>
      <content:encoded><![CDATA[<p>Given our remit to improve the human-computer interface, we spend a lot of time thinking about displays. Modern displays are pretty good - thin, high resolution and so on &ndash; but they use a lot of power. Indeed, in a typical liquid crystal display, less than 6% of rays from the backlight get though the liquid crystal panel. That&rsquo;s a lot of waste and the result is batteries which are thicker and heavier than we want, and often need recharging.<br /> <br />The mainstream display industry wants to reduce power by changing to organic LEDs which only create light where it is needed. That sounds better than the liquid crystal display which blocks light where it isn&rsquo;t needed. <br /> <br />So why doesn&rsquo;t Microsoft just wait for these new displays? Because when you think about it, almost all the light created by a display is wasted. After all, only a tiny fraction of rays end up entering the eye of a viewer. The real waste comes about because each pixel glows like a light bulb, illuminating the whole surround. Much better to work out where all the eyes in a room are, then arrange that each pixel sends rays only to those eyes.<br /> <br />Finding out where are all the eyes in a room is just the kind of thing Microsoft does well - think Xbox Kinect &ndash; so although we want organic LEDs, we are also trying to promote displays which concentrate their emission into the viewers&rsquo; eyes.</p>]]></content:encoded>
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    <item>
      <title>Welcome!</title>
      <link>https://docs.microsoft.com/archive/blogs/appliedsciences/welcome</link>
      <pubDate>Fri, 26 Mar 2010 12:49:00 GMT</pubDate>
      <dc:creator><![CDATA[AppliedSciences]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.technet.microsoft.com/appliedsciences/2010/03/26/welcome/</guid>
      <description><![CDATA[Welcome to the Applied Sciences Group Blog! 
The Applied Sciences Group (ASG) is an applied...]]></description>
      <content:encoded><![CDATA[<p>Welcome to the Applied Sciences Group Blog! </p>
<div class="para">The Applied Sciences Group (ASG) is an applied research and development team dedicated to creating the next generation of computer interaction technologies. We focus on the synergy between optics, electronics and software to create novel human computer interfaces. ASG is part of the Entertainment and Devices Division at Microsoft Corp. and mainly supports projects for Microsoft Hardware, Xbox, and Microsoft Surface.&nbsp;We also work closely with Microsoft Research.</div>
<div class="para">&nbsp;</div>
<div class="para">Some of the better known projects we have worked on include the tilt scroll wheel, Microsoft Surface, Mouse 2.0, Pressure Sensitive Keybopard, and Xbox Natal.</div>
<div class="para">&nbsp;</div>
<div class="para">In this blog, we will share an insiders view of some of the cool projects we are working on, share our thoughts on technology trends, and generally muse about the state of computer interfaces.</div>
<div class="para">&nbsp;</div>
<div class="para">Enjoy!</div>
<div class="para">&nbsp;</div>]]></content:encoded>
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