<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="https://www.w3.org/2005/Atom" xmlns:sy="https://purl.org/rss/1.0/modules/syndication/" xmlns:dc="https://purl.org/dc/elements/1.1/" xmlns:content="https://purl.org/rss/1.0/modules/content/" xmlns:wfw="https://wellformedweb.org/CommentAPI/" xmlns:slash="https://purl.org/rss/1.0/modules/slash/"
  version="2.0">
  <channel>
    <title>Deva's Mobile Developer</title>
    <atom:link
      href="https://docs.microsoft.com/archive/blogs/devmobile/feed.xml"
      rel="self"
      type="application/rss+xml" />
    <link>https://docs.microsoft.com/archive/blogs/devmobile/feed.xml</link>
    <description>let.us.share.develop.mobile.more</description>
    <lastBuildDate>Tue, 16 Apr 2019 05:02:31 GMT</lastBuildDate>
    <language>en-US</language>
    <sy:updatePeriod>hourly</sy:updatePeriod>
    <sy:updateFrequency>1</sy:updateFrequency>
    <item>
      <title>App Hub: Windows Phone development resources</title>
      <link>https://docs.microsoft.com/archive/blogs/devmobile/app-hub-windows-phone-development-resources</link>
      <pubDate>Wed, 27 Apr 2011 19:41:37 GMT</pubDate>
      <dc:creator><![CDATA[Deva [MSFT]]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.msdn.microsoft.com/devmobile/2011/04/27/app-hub-windows-phone-development-resources/</guid>
      <description><![CDATA[Looking for a comprehensive guide to development resources for Windows Phone? Visit the Windows...]]></description>
      <content:encoded><![CDATA[<p><font face="Calibri"><font style="font-size: 11pt">Looking for a comprehensive guide to development resources for Windows Phone? Visit the </font></font><font style="font-size: 11pt"><a href="https://bit.ly/h6B0MN"><font color="#0000ff" face="Calibri"><u>Windows Phone developer resources</u></font></a></font><font face="Calibri"><font style="font-size: 11pt"> pages on App Hub.</font></font></p>  <p><font face="Calibri"><font style="font-size: 11pt">Please find the following topic pages so you can learn everything you need to know to create great apps and games for Windows Phone:</font></font></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/hZHv3e"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Silverlight for Windows Phone</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/f0vzAI"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>XNA Game Studio and XNA Framework</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/fEv2Gd"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Windows Phone Developer Tools and Device Unlock</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/e9BcQ7"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>User Experience and User Interface</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/dJ1Kg2"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Application and Execution Model</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/erTdpa"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Input, Touch and Gestures</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/hgCoRo"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Launchers and Choosers</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/evDf4S"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Security</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/hCUMyw"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Frame and Page Navigation</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/efzCGE"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Isolated Storage</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/h8go3y"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Performance</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/hEHzm7"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Advertising Services</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/hL9hl9"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Camera and Photos</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/h8VxZa"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Media – Audio and Video</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/eaK0zt"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Push Notifications and Live Tiles</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/i7f0zQ"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>App Bar and Controls</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/ic2fud"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Location and Mapping</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/hdlkIz"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Networking and Web Services</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/eVnYNF"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Sensors</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/fU78Xn"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Globalization and Localization</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/fSmCNI"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Porting Your App or Game to Windows Phone 7</u></font></font></a></p>  <p style="margin: 0in 0in 0pt 1in" class="MsoNormal"><a href="https://bit.ly/h3RSi4"><font face="Calibri"><font style="font-size: 11pt" color="#0000ff"><u>Application Publishing and Marketplace</u></font></font></a></p>]]></content:encoded>
    </item>
    <item>
      <title>Troubleshooting - Uninstallation issue with Windows Phone Developer tools CTP version</title>
      <link>https://docs.microsoft.com/archive/blogs/devmobile/troubleshooting-uninstallation-issue-with-windows-phone-developer-tools-ctp-version</link>
      <pubDate>Thu, 16 Sep 2010 21:52:04 GMT</pubDate>
      <dc:creator><![CDATA[Deva [MSFT]]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.msdn.microsoft.com/devmobile/2010/09/16/troubleshooting-uninstallation-issue-with-windows-phone-developer-tools-ctp-version/</guid>
      <description><![CDATA[When i talk to couple of wp7 developers they point out that there are known issues during the...]]></description>
      <content:encoded><![CDATA[<p>When i talk to couple of wp7 developers they point out that there are known issues during the uninstallation of the CTP version of the Windows Phone Developer Tools. I found this interesting <a href="https://blogs.msdn.com/b/prativen/archive/2010/07/13/windows-phone-developer-tools-beta-released.aspx">blog article</a> from Parthiba's weblog. It contains the detailed information and steps to resolution. Some of them were uninstalling older WPDT (Windows Phone Developer tools), it’s cause and workaround – the author documented it very well. I would say give a try and see the above blog and get rid of any existing issues that you have.</p>  <p>Happy troubleshooting…</p>]]></content:encoded>
    </item>
    <item>
      <title>Download : Windows Phone Developer Tools RTW</title>
      <link>https://docs.microsoft.com/archive/blogs/devmobile/download-windows-phone-developer-tools-rtw</link>
      <pubDate>Thu, 16 Sep 2010 21:35:28 GMT</pubDate>
      <dc:creator><![CDATA[Deva [MSFT]]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.msdn.microsoft.com/devmobile/2010/09/16/download-windows-phone-developer-tools-rtw/</guid>
      <description><![CDATA[The Windows Phone team released the final bits for Windows Phone 7 - Developer Tools released to...]]></description>
      <content:encoded><![CDATA[<p><img style="border-bottom: 0px; border-left: 0px; display: inline; margin-left: 0px; border-top: 0px; margin-right: 0px; border-right: 0px" border="0" align="left" src="https://mobilitydigest.com/wp-content/uploads/2010/08/WP7Logo.jpg" width="172" height="126" /> The Windows Phone team released the final bits for Windows Phone 7 - Developer Tools released to web (RTW). The tooling is free and will integrate with Visual Studio 2010 and Expression Blend 4 if you have them installed as well. This is the same powerful and easy to use Visual Studio integrated developer environment (IDE) handles developing Windows Phone 7 phone applications. </p>  <p>The Windows Phone 7 Developer Tools package includes everything you need to write awesome applications and games for Windows Phone 7.&#160; All of the tools included in it are absolutely free. But make sure that you’ll need to uninstall the beta version before installing the RTW version.</p>  <p>The Windows Phone Developer Tools includes the following:   <br /></p>  <ul>   <li><strong>Visual Studio 2010 Express for Windows Phone</strong> – Free Edition of Visual Studio 2010 for development</li>    <li><strong>Windows Phone Emulator Resources</strong> – Hardware accelerated emulator to run and debug your apps without requiring WP7 device</li>    <li><strong>Silverlight 4 Tools For Visual Studio</strong> – for building great applications for WP7</li>    <li><strong>XNA Game Studio 4.0</strong> – to build great 2D and 3D games for WP7</li>    <li><strong>Microsoft Expression Blend for Windows Phone</strong> – Free version of Blend for Windows Phone 7 development</li>    <li><strong>Phone Registration Tool –</strong> When you get a device, this allows you to “unlock” the device so you can run/debug your application on it, using <a href="https://developer.windowsphone.com/Signup-Create-Account.aspx">your Marketplace account</a>.<b></b></li> </ul>  <p>So why don’t you wait? You can download it from <a href="https://www.microsoft.com/downloads/en/details.aspx?FamilyID=04704acf-a63a-4f97-952c-8b51b34b00ce">https://www.microsoft.com/downloads/en/details.aspx?FamilyID=04704acf-a63a-4f97-952c-8b51b34b00ce</a>. </p>  <p>The best part is all of the above tools and frameworks are packaged into one setup.&#160; If you already have Visual Studio 2010, the setup will also add support for Windows Phone 7 development and projects to your full Visual Studio 2010. </p>  <p>Also applications and games you build with the tools released today can be uploaded to the Windows Phone Marketplace - which enables any phone consumer to easily download and purchase them directly from their phone.&#160; This provides a great way to distribute applications/games that you either get paid for or distribute for free. Install the above developer tools, try building new WP7 apps and don’t forget to keep them in Windows Phone Marketplace.</p>  <p>Nice way to start building WP7 apps!!</p>]]></content:encoded>
    </item>
    <item>
      <title>Blog Post: A new Role a new outlook</title>
      <link>https://docs.microsoft.com/archive/blogs/devmobile/blog-post-a-new-role-a-new-outlook</link>
      <pubDate>Thu, 16 Sep 2010 18:33:00 GMT</pubDate>
      <dc:creator><![CDATA[Deva [MSFT]]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.msdn.microsoft.com/devmobile/2010/09/16/blog-post-a-new-role-a-new-outlook/</guid>
      <description><![CDATA[I have just started a new role as the Market Development Manager for Health in APAC and it is time...]]></description>
      <content:encoded><![CDATA[<p>I have just started a new role as the Market Development Manager for Health in APAC and it is time to add to the focus of the blog accordingly. To date I have been getting across the new role which combines the technology with partner capabilities to a much larger degree than before. The best thing is that I have a pool of really interesting partner work to pull from while at the same time having the ability to close off on the material I started in the previous incarnation of the blog.</p>  <p>Here is a quick glimse of what we will be discussing in the comming year...</p>  <p>&nbsp;<img src="https://msdnshared.blob.core.windows.net/media/MSDNBlogsFS/prod.evol.blogs.msdn.com/CommunityServer.Blogs.Components.WeblogFiles/00/00/00/95/30/2625.blog%20the%20year%20ahead.png" original-url="https://blogs.msdn.com/resized-image.ashx/__size/550x0/__key/CommunityServer-Blogs-Components-WeblogFiles/00-00-00-95-30/2625.blog-the-year-ahead.png" border="0" /></p><img src="https://feeds.feedburner.com/~r/msdn/LdPG/~4/B1botLvP610" height="1" width="1"/><img src="https://feeds.feedburner.com/~r/msdn/LdPG/~4/rfKF-8y2ZoU" height="1" width="1"/>]]></content:encoded>
    </item>
    <item>
      <title>Blog Post: Windows Phone 7 apps</title>
      <link>https://docs.microsoft.com/archive/blogs/devmobile/blog-post-windows-phone-7-apps</link>
      <pubDate>Thu, 16 Sep 2010 16:29:00 GMT</pubDate>
      <dc:creator><![CDATA[Deva [MSFT]]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.msdn.microsoft.com/devmobile/2010/09/16/blog-post-windows-phone-7-apps/</guid>
      <description><![CDATA[Demos of 5 apps coming to Windows Phone 7. I need ‘em….now  Netflix     Twitter    Flixster...]]></description>
      <content:encoded><![CDATA[<object data="data:application/x-silverlight-2," type="application/x-silverlight-2" width="511" height="384"> <param name="source" value="https://channel9.msdn.com/App_Themes/default/VideoPlayer10_01_18.xap" /> <param name="initParams" value="deferredLoad=true,duration=0,m=https://ecn.channel9.msdn.com/o9/ch9/4740/574740/WP7Demos2_ch9.wmv,autostart=false,autohide=true,showembed=true, thumbnail=https://ecn.channel9.msdn.com/o9/ch9/4740/574740/WP7Demos2_512_ch9.jpg, postid=574740" /> <param name="background" value="#00FFFFFF" /> <a href="https://go.microsoft.com/fwlink/?LinkID=124807" style="text-decoration: none;"> <img src="https://go.microsoft.com/fwlink/?LinkId=108181" alt="Get Microsoft Silverlight" style="border-style: none" /> </a> </object>  <p>Demos of 5 apps coming to Windows Phone 7. I need ‘em….now</p>  <p><a href="https://channel9.msdn.com/posts/LauraFoy/Windows-Phone-7-Demo-Netflix/">Netflix     <br /></a><a href="https://channel9.msdn.com/posts/LauraFoy/Windows-Phone-7-Demo-Twitter/">Twitter</a>    <br /><a href="https://channel9.msdn.com/posts/LauraFoy/Windows-Phone-7-Demo-Flixster/">Flixster     <br /></a><a href="https://channel9.msdn.com/posts/LauraFoy/Windows-Phone-7-Demo-Open-Table/">OpenTable     <br /></a><a href="https://channel9.msdn.com/posts/LauraFoy/Windows-Phone-7-Demo-Travelocity/">Travelocity</a></p><div class="wlWriterHeaderFooter" style="margin:0px; padding:0px 0px 0px 0px;"><br /><br /><script type="text/javascript"> tweetmeme_source = 'stevecla'; </script> <script type="text/javascript" src="https://tweetmeme.com/i/scripts/button.js"></script></div><img src="https://feeds.feedburner.com/~r/msdn/LdPG/~4/wSs5HrWqOdg" height="1" width="1"/><img src="https://feeds.feedburner.com/~r/msdn/LdPG/~4/Ov-RK6I0dXk" height="1" width="1"/>]]></content:encoded>
    </item>
    <item>
      <title>Fix available for Silverlight application development using Visual Studio 2010</title>
      <link>https://docs.microsoft.com/archive/blogs/devmobile/fix-available-for-silverlight-application-development-using-visual-studio-2010</link>
      <pubDate>Wed, 15 Sep 2010 09:19:31 GMT</pubDate>
      <dc:creator><![CDATA[Deva [MSFT]]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.msdn.microsoft.com/devmobile/2010/09/15/fix-available-for-silverlight-application-development-using-visual-studio-2010/</guid>
      <description><![CDATA[Earlier i faced the following issue – i was creating a Silverlight application using Visual Studio...]]></description>
      <content:encoded><![CDATA[<p><img style="display: inline; margin-left: 0px; margin-right: 0px" align="left" src="https://media.techworld.com/cmsdata/products/3236032/Microsoft_Silverlight.jpg" width="193" height="215" />Earlier i faced the following issue – i was creating a Silverlight application using Visual Studio 2010 and Silverlight. </p>  <p>I noticed that after copying and pasting a Style Setter, then editing that Setter’s Property and Value, the XAML Editor displays an invalid error message. Also the error message is not be cleared and refreshed by the XAML Editor.</p>  <p>This problem was corrected and fix was available part of Silverlight 4 tools release. You can download it from <a title="Microsoft Silverlight 4 Tools for Visual Studio 2010" href="https://www.microsoft.com/downloads/details.aspx?FamilyID=40ef0f31-cb95-426d-9ce0-00dcfabf3df5&amp;displaylang=en">Microsoft Silverlight 4 Tools for Visual Studio 2010</a> and also mentioned in the knowledgebase article (<a title="https://support.microsoft.com/kb/2282880" href="https://support.microsoft.com/kb/2282880">https://support.microsoft.com/kb/2282880</a>). </p>  <p>Microsoft recommends that all Silverlight and WPF developers download and install the Silverlight 4 tools. Additionally the above error condition can be cleared by rebuilding the project if the latest Silverlight 4 tools has not yet been installed!!</p>]]></content:encoded>
    </item>
    <item>
      <title>Download : Application bar icons for Windows Phone 7 Series</title>
      <link>https://docs.microsoft.com/archive/blogs/devmobile/download-application-bar-icons-for-windows-phone-7-series</link>
      <pubDate>Wed, 15 Sep 2010 09:07:30 GMT</pubDate>
      <dc:creator><![CDATA[Deva [MSFT]]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.msdn.microsoft.com/devmobile/2010/09/15/download-application-bar-icons-for-windows-phone-7-series/</guid>
      <description><![CDATA[Please find the download - a set of application bar icons for use when developing Windows Phone 7...]]></description>
      <content:encoded><![CDATA[<p>Please find the download - a set of application bar icons for use when developing Windows Phone 7 Series applications using the Windows Phone Developer Tools CTP. It contains a set of 64 application bar icons that you can use when developing applications for Windows Phone. In addition to the 64 icons in PNG format (32 dark and 32 light), this package also contains vector versions that can be easily imported into Microsoft Expression Blend 4 Beta when using the Microsoft Expression Blend Add-in Preview for Windows Phone. So what it contains,   <br />    <br /><b>General Icons</b></p>  <ul>   <li>Add </li>    <li>Back </li>    <li>Base Circle </li>    <li>Cancel </li>    <li>Check </li>    <li>Close </li>    <li>Delete </li>    <li>Download </li>    <li>Upload </li>    <li>Edit </li>    <li>Favorites </li>    <li>Add to Favorites </li>    <li>Minus </li>    <li>New </li>    <li>Next </li>    <li>Overflow Dots </li>    <li>Question Mark </li>    <li>Refresh </li>    <li>Save </li>    <li>Share</li> </ul>  <br /><b>Media Icons</b>  <ul>   <li>Stop </li>    <li>Sync </li>    <li>Fast Forward </li>    <li>Play </li>    <li>Pause </li>    <li>Rewind</li> </ul>  <br /><b>Phone Feature Icons</b>  <ul>   <li>Camera </li>    <li>Email </li>    <li>Search </li>    <li>Settings </li>    <li>Video </li>    <li>Folder</li> </ul>  <p>You can download it from @ <a title="https://www.microsoft.com/downloads/en/details.aspx?FamilyID=369B20F7-9D30-4CFF-8A1B-F80901B2DA93" href="https://www.microsoft.com/downloads/en/details.aspx?FamilyID=369B20F7-9D30-4CFF-8A1B-F80901B2DA93">https://www.microsoft.com/downloads/en/details.aspx?FamilyID=369B20F7-9D30-4CFF-8A1B-F80901B2DA93</a></p>]]></content:encoded>
    </item>
    <item>
      <title>Download : Windows Phone Developer Tools Beta 1.0</title>
      <link>https://docs.microsoft.com/archive/blogs/devmobile/download-windows-phone-developer-tools-beta-1-0</link>
      <pubDate>Wed, 15 Sep 2010 08:59:28 GMT</pubDate>
      <dc:creator><![CDATA[Deva [MSFT]]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.msdn.microsoft.com/devmobile/2010/09/15/download-windows-phone-developer-tools-beta-1-0/</guid>
      <description><![CDATA[The same powerful and easy to use Visual Studio integrated developer environment (IDE) handles...]]></description>
      <content:encoded><![CDATA[<p>The same powerful and easy to use Visual Studio integrated developer environment (IDE) handles design and testing of Windows Phone 7 phone applications. You can download it from <a title="https://www.microsoft.com/downloads/en/details.aspx?FamilyID=c8496c2a-54d9-4b11-9491-a1bfaf32f2e3&amp;displaylang=en" href="https://www.microsoft.com/downloads/en/details.aspx?FamilyID=c8496c2a-54d9-4b11-9491-a1bfaf32f2e3&amp;displaylang=en">https://www.microsoft.com/downloads/en/details.aspx?FamilyID=c8496c2a-54d9-4b11-9491-a1bfaf32f2e3&amp;displaylang=en</a>.</p>  <p>It includes the following:</p>  <ul>   <li>Visual Studio 2010 Express for Windows Phone Beta </li>    <li>Windows Phone Emulator Beta </li>    <li>Silverlight for Windows Phone Beta </li>    <li>Microsoft Expression Blend for Windows Phone Beta </li>    <li>XNA Game Studio 4.0 Beta</li> </ul>]]></content:encoded>
    </item>
    <item>
      <title>What’s new @ Xbox 306 game - “Halo: Reach”</title>
      <link>https://docs.microsoft.com/archive/blogs/devmobile/whats-new-xbox-306-game-halo-reach</link>
      <pubDate>Tue, 14 Sep 2010 20:31:58 GMT</pubDate>
      <dc:creator><![CDATA[Deva [MSFT]]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.msdn.microsoft.com/devmobile/2010/09/14/whats-new-xbox-306-game-halo-reach/</guid>
      <description><![CDATA[&#160;  Fans around the world are celebrating today’s release of “Halo: Reach,” the newest...]]></description>
      <content:encoded><![CDATA[<p>&#160;</p>  <p><img style="display: inline; margin-left: 0px; margin-right: 0px" align="left" src="https://www.microsoft.com/presspass/slideshow/2010/images/2010/09-14Halo001_web.jpg" width="486" height="325" />Fans around the world are celebrating today’s release of “Halo: Reach,” the newest installment of the popular sci-fi video game series made exclusively for Xbox. Halo creators say the game is the franchise’s biggest and most ambitious to date. </p>  <p>“Halo: Reach” is the fourth installment of the Halo franchise, but is a prequel to the first “Halo.” The newest game takes players to Reach, a sister planet to Earth, in the year 2552 just before a frightening surprise attack by a group of ruthless, terrifying alien invaders called the Covenant.</p>  <p>Millions of fans worldwide are celebrating today’s release of “Halo: Reach,” the newest installment in the Xbox 360 sci-fi saga. Many fans attended launch parties held around the world on Monday, including in London, New York City’s Times Square, and Seattle. </p>  <p>&#160;</p>  <p><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; margin-left: 0px; border-left-width: 0px; margin-right: 0px" border="0" align="right" src="https://www.microsoft.com/presspass/slideshow/2010/images/2010/09-14Halo003_web.jpg" width="466" height="311" /></p>  <p>Others lined up outside their local video game retailer to buy the newest installment of Halo at midnight. Still others stocked up on Halo-themed Mountain Dew and Doritos, preparing to hunker down and devote some serious hours to the new game.</p>  <p>In 2007, Halo 3 shattered records as the biggest-ever entertainment launch, and “Halo: Reach” is on track to also be one of the largest game releases in history. More than 2.7 million people played the public multiplayer beta of “Halo: Reach.” </p>  <p>To promote the new game, Xbox released live-action Web movies leading up to the launch that depicted the lives of everyday citizens on the planet Reach before the invasion, once again stirring up murmurs about a possible Halo movie…</p>]]></content:encoded>
    </item>
    <item>
      <title>Developer Hub : Windows Phone 7 Jump Start training</title>
      <link>https://docs.microsoft.com/archive/blogs/devmobile/developer-hub-windows-phone-7-jump-start-training</link>
      <pubDate>Fri, 10 Sep 2010 15:05:00 GMT</pubDate>
      <dc:creator><![CDATA[Deva [MSFT]]]></dc:creator>
      <guid
        isPermaLink="false">https://blogs.msdn.microsoft.com/devmobile/2010/09/10/developer-hub-windows-phone-7-jump-start-training/</guid>
      <description><![CDATA[With continuation to my previous blog post (Windows Phone 7 Design and Development), i am adding...]]></description>
      <content:encoded><![CDATA[<p>   <br />With continuation to my <a href="https://blogs.msdn.com/b/devmobile/archive/2010/09/10/to-start-with-getting-started-with-windows-phone-7-design-and-development.aspx" target="_blank">previous blog post</a> (Windows Phone 7 Design and Development), i am adding couple of sessions, and a link to <a href="https://borntolearn.mslearn.net/wp7/m/classresources/default.aspx?wa=wsignin1.0">their course material</a>.&#160; </p>  <p><strong><a href="https://r.ch9.ms/WP7MSL1USBL/">Windows Phone 7 Jump Start (Session 1 of 12): Introduction</a></strong></p>  <p>A quick tour of Windows Phone 7 and how you write programs for it. We take a look at the platform capabilities and the software development options. We also offer you a chance to win a prize that is almost certainly not a private jet.</p>  <p><strong><a href="https://r.ch9.ms/WP7MSL2USBL/">Windows Phone 7 Jump Start (Session 2 of 12): Building a Silverlight Application, Part 1</a></strong></p>  <p>Building an application from scratch. How you can take a simple idea for a program and build the user interface, followed by the program behaviours that sit behind it. We take a look at data binding on Windows Phone and how best to structure your application to make best use of it.</p>  <p><strong><a href="https://r.ch9.ms/WP7MSL3USBL/">Windows Phone 7 Jump Start (Session 3 of 12): Building a Silverlight Application, Part 2</a></strong></p>  <p>Making more complex applications. You also get an overview of how the built in controls work, and how to tailor the user input to match your requirements. We also take a look at page navigation within a multi-form Silverlight application on the phone and how to use the navigation inputs for best effect.</p>  <p><strong><a href="https://r.ch9.ms/WP7MSL4USBL/">Windows Phone 7 Jump Start (Session 4 of 12): Building Games for the Windows Phone 7 Platform</a></strong></p>  <p>Using Silverlight as a platform for game creation. We show how to get a draw/update behavior into your Silverlight games and give you a fully worked game to chew on. We also illustrate how a Silverlight game can leverage the XNA libraries to add sound effects to a game.</p>  <p><strong><a href="https://r.ch9.ms/WP7MSL5USBL/">Windows Phone 7 Jump Start (Session 5 of 12): Building XNA Games for the Windows Phone 7 Platform, Part 1</a></strong></p>  <p>Getting Started with&#160; XNA on Windows Phone. We talk about what makes the Windows Phone such a good platform for XNA development and how you create XNA games for it. We take a look at how games can manage the orientation of a phone and give you some tips on getting the best performance. Then we move on to take a look at the accelerometer input and how to make games that use this.</p>  <p><strong><a href="https://r.ch9.ms/WP7MSL6USBL/">Windows Phone 7 Jump Start (Session 6 of 12): Building XNA Games for the Windows Phone 7 Platform, Part 2</a></strong></p>  <p>Using the Windows Phone platform features in your XNA games. We continue with our look at Windows Phone features that make the platform so interesting to game developers. We cover the use of the touch screen, sound creation and finally give you some coverage of how to access the Zune media content in the device. Then we round off with a little look at how you can get text input from users by means of the Guide support in XNA.</p>  <p><strong><a href="https://r.ch9.ms/WP7MSL7USBL/">Windows Phone 7 Jump Start (Session 7 of 12): Advanced Application Development, Part 1</a></strong></p>  <p>Application Lifecycle. A look at the execution model on the phone, and how to create solutions that give a great user experience in the face of phone calls, termination and even total shutdown of the device itself. We show how to respond to messages to make your application give the appearance of being &quot;always on&quot; and the data persistence facilities that you will need to make this work.</p>  <p><strong><a href="https://r.ch9.ms/WP7MSL8USBL/">Windows Phone 7 Jump Start (Session 8 of 12): Advanced Application Development, Part 2</a></strong></p>  <p>Launchers and Choosers plus Using Isolated Storage. In this session we take a look at &quot;Launchers and Choosers&quot;, how your application can use the built in phone behaviors to place calls, take pictures and select contacts, making it part of how the phone works. We also show how your application can store data in its own isolated storage on the phone device.</p>  <p><strong><a href="https://r.ch9.ms/WP7MSL9USBL/">Windows Phone 7 Jump Start (Session 9 of 12): Advanced Application Development, Part 3</a></strong></p>  <p>Storing Data and Using the Network. In this session we look at the connectedness of Windows Phone and how you can make this work for you. We demonstrate connected applications and how the notification service is used to allow external systems to give your application a wake-up call. </p>  <p><strong><a href="https://r.ch9.ms/WP7MSL10USBL/">Windows Phone 7 Jump Start (Session 10 of 12): Marketing Your Windows Phone 7 Application</a></strong></p>  <p>Using Windows Marketplace. In this session we explain how to join the Marketplace and get your applications out there. We take a look at how your solutions are packaged and deployed and how you go about registering a device for development and then using that with Visual Studio 2010 to test your applications.</p>  <p><strong><a href="https://r.ch9.ms/WP7MSL11USBL/">Windows Phone 7 Jump Start (Session 11 of 12): Working with Media</a></strong></p>  <p>Using XNA in 3D and with Media. In this session we take a quick look at how the Windows Phone works as an excellent platform for 3D games in XNA. We also explore how an XNA game can make use of the media stored in the phone, including photographs taken by the user and media loaded onto it from Zune.</p>  <p><strong><a href="https://r.ch9.ms/WP7MSL12USBL/">Windows Phone 7 Jump Start (Session 12 of 12): Final Silverlight Topics and Wrap-Up</a></strong></p>  <p>Taking Silverlight to the max. We start with a look at the Application bar, a crucial component in Windows Phone applications. We then move on to the Expression Blend tool, and how to create compelling user experiences with it. Finally we round off the session by showing how easy it is to use the map services in your phone and demonstrate some of the really cool navigation tools that are coming.</p>  <p><strong>Bonus:     <br />======      <br />* </strong>If you’re a Zune user, here's a link to the <a href="https://social.zune.net/redirect?type=podcastseries&amp;id=c18bb848-3b89-46cf-9b37-c3f5a1e926b5&amp;CampaignID=1&amp;affiliateID="><img src="https://social.zune.net/xweb/lx/pic/zuneclick.jpg" />Zune subscription</a> link.&#160; <br />* Also a link to the <a href="https://windowsteamblog.com/- https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=388022966">iTunes subscription</a>.</p>  <p>… watch out this space…i will keep you posted more on this…</p>]]></content:encoded>
    </item>
  </channel>
</rss>