Resource.Attribute.Oneshot Field

Definition

If true, the animation will only run a single time and then stop.

[Android.Runtime.Register("oneshot")]
public const int Oneshot = 16843159;
[<Android.Runtime.Register("oneshot")>]
val mutable Oneshot : int

Field Value

Value = 16843159
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to