AudioLoFiEffect Class

Definition

An audio effect that limits the frequency range of a sound to simulate being played over various telephony or radio sources.

C++
public ref class AudioLoFiEffect : UnityEngine::MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
AudioLoFiEffect
Attributes
UnityEngine.AddComponentMenuAttribute UnityEngine.DisallowMultipleComponentAttribute UnityEngine.RequireComponentAttribute

Remarks

For the best results, also attach an AudioInfluencerController to the sound source. This will ensure that the proper frequencies will be restored when audio influencers are used in the scene.

Constructors

Properties

SourceQuality

The quality level of the simulated audio source (ex: AM radio).

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0