BaseBoundarySystem.GetFloorVisualization Method
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets the GameObject that represents the user's floor.
C++
public:
virtual UnityEngine::GameObject ^ GetFloorVisualization();
public UnityEngine.GameObject GetFloorVisualization ();
abstract member GetFloorVisualization : unit -> UnityEngine.GameObject
override this.GetFloorVisualization : unit -> UnityEngine.GameObject
Public Function GetFloorVisualization () As GameObject
UnityEngine.GameObject
The floor visualization object or null if one does not exist.
Product | Versions |
---|---|
MRTK2 Unity 2018 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0 |
MRTK2 Unity 2019 | 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0 |