SpeechKeywordEvents.Global Property

Definition

Whether or not to register the IMixedRealitySpeechHandler for global input. If Global is true, then events in the SpeechKeyword state will be fired without requiring an object to be in focus.

C++
public:
 property bool Global { bool get(); void set(bool value); };

Property Value

Applies to

Product Versions
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0