StateAnimatableProperty.StateName Property
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The name of the interaction state associated with this state animatable property.
C++
public:
property System::String ^ StateName { System::String ^ get(); void set(System::String ^ value); };
public string StateName { get; set; }
member this.StateName : string with get, set
Public Property StateName As String
Product | Versions |
---|---|
MRTK2 Unity 2019 | 2.6.0, 2.7.0, 2.8.0 |
MRTK2 Unity 2020 | 2.6.0, 2.7.0, 2.8.0 |