StateAnimatableProperty.Target Property

Definition

The target game object to animate.

C++
public:
 property UnityEngine::GameObject ^ Target { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };

Property Value

UnityEngine.GameObject

Implements

Applies to

Product Versions
MRTK2 Unity 2019 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.6.0, 2.7.0, 2.8.0