PhysicsTriggerEventReadout Class

Definition

Writes collider trigger from articulated hands events to a TextMeshPro object

C++
public ref class PhysicsTriggerEventReadout : UnityEngine::MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
PhysicsTriggerEventReadout

Constructors

Properties

TextField

TextMeshPro object that will write the events

Applies to

Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0