SceneTransitionService.FadeOut Method

Definition

Overloads

FadeOut(Single)

Fades target cameras out to color. Can be used independently of scene transitions provided no transition is taking place.

FadeOut()

Fades target cameras out to color. Can be used independently of scene transitions provided no transition is taking place. Uses default FadeOutTime.

FadeOut(Single)

Fades target cameras out to color. Can be used independently of scene transitions provided no transition is taking place.

C++
public:
 virtual System::Threading::Tasks::Task ^ FadeOut(float fadeOutTime);

Parameters

fadeOutTime
Single

Returns

Implements

Applies to

MRTK2 Unity 2018 2.7.0 and other versions
Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0

FadeOut()

Fades target cameras out to color. Can be used independently of scene transitions provided no transition is taking place. Uses default FadeOutTime.

C++
public:
 virtual System::Threading::Tasks::Task ^ FadeOut();

Returns

Implements

Applies to

MRTK2 Unity 2018 2.7.0 and other versions
Product Versions
MRTK2 Unity 2018 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0
MRTK2 Unity 2019 2.5.0, 2.5.1, 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0
MRTK2 Unity 2020 2.5.2, 2.5.3, 2.5.4, 2.6.0, 2.7.0, 2.8.0